Weapon Block: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
images + revisions
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{ImageNeeded}}
{{Asset
{{Asset
|name=[[File:WeaponBlockIcon.png|left]][[File:WeaponBarrierIcon.png|right]]Weapon Block / Weapon Barrier
|name=[[File:WeaponBlockIcon.png|left]][[File:WeaponBarrierIcon.png|right]]Weapon Block / Weapon Barrier
Line 7: Line 6:
|category=[[Level Objects]]
|category=[[Level Objects]]
|game=''[[Mega Man Maker]]''
|game=''[[Mega Man Maker]]''
|layer={{Layer|5}}
|space=2x2 (Weapon Block)<br>1x2 (vertical Weapon Barrier)<br>2x1 (horizontal Weapon Barrier)
|space=2x2 (Weapon Block)<br>1x2 (vertical Weapon Barrier)<br>2x1 (horizontal Weapon Barrier)
|version=[[1.0.0]] (Weapon Blocks and vertical Weapon Barriers)<br>[[1.6.0]] (horizontal Weapon Barriers)
|version=[[1.0.0]] (Weapon Blocks and vertical Weapon Barriers)<br>[[1.6.0]] (horizontal Weapon Barriers)
Line 12: Line 12:
|spriter=[[WreckingPrograms]]
|spriter=[[WreckingPrograms]]
}}
}}
'''Weapon Blocks''' and '''Weapon Barriers''' are original [[level objects]] created for ''[[Mega Man Maker]]'' and included since the debut [[1.0.0]] release. They are perfectly solid objects that act rather similarity to [[tiles]], but with the unique property of breaking apart upon contact with a particular [[Weapon|special weapon]] or [[Utility weapons|utility]].
'''Weapon Blocks''' and '''Weapon Barriers''' are [[level objects]] based on the recurring blocks in the ''Mega Man'' series. Both blocks were included in ''[[Mega Man Maker]]'' since the debut in the [[1.0.0]] release.  
 
They are perfectly solid objects that act rather similarity to [[tiles]], but with the unique property of breaking apart upon contact with a particular [[Weapon|special weapon]] or [[Utility weapons|utility]].


== Level Builder ==
== Level Builder ==
Line 18: Line 20:


== Behavior ==
== Behavior ==
Weapon Blocks and Weapon Barriers can be destroyed by whatever weapon or utility (except [[Super Arrow]], [[Item-1]], [[Item-2]], or [[Item-3]]) is assigned to them in the Editor. If no weapon or utility is assigned to a Block/Barrier, then the Block/Barrier in question will be colored a dark grey, which indicates that it cannot be destroyed. These Blocks/Barriers behave in a similar manner to shielded enemies or [[Reflecting Yoku Block|Reflecting Yoku Blocks]], and can reflect player projectiles - although, shield piercing weapons, such as [[Laser Trident]], can shoot through them without issue while leaving the block intact, and certain physics-based weapons, such as [[Hyper Bomb]], can successfully collide with them without being automatically deflected. This projectile-reflecting behavior also applies to colored blocks when they are struck by the vast majority of weapons that they were not explicitly assigned, as only their designated weakness is capable of destroying them.
Weapon Blocks and Weapon Barriers can be destroyed by whatever weapon or utility (except [[Super Arrow]], [[Item-1]], [[Item-2]], or [[Item-3]]) is assigned to them in the Editor. If no weapon or utility is assigned to a Block/Barrier, then the Block/Barrier in question will be colored a dark grey, which indicates that it cannot be destroyed. These Blocks/Barriers behave in a similar manner to shielded enemies or [[Reflecting Yoku Block|Reflecting Yoku Blocks]], and can reflect player projectiles - although, shield piercing weapons, such as [[Laser Trident]], can shoot through them without issue while leaving the block intact, and certain physics-based weapons, such as [[Hyper Bomb]], can successfully collide with them without being automatically deflected. This projectile-reflecting behavior also applies to colored blocks when they are struck by the vast majority of weapons that they were not explicitly assigned, as only their designated weakness is capable of destroying them. [[Proto Man]] can destroy a grey Weapon Block if the [[Nothing]] weapon slot is equipped and an enemy projectile is reflected from his shield into a grey (Nothing setting) Weapon Block.


== Weapons that pass through/ignore Nothing Weapon Blocks/Barriers ==
== Weapons that pass through/ignore Nothing Weapon Blocks/Barriers ==
Line 81: Line 83:
* Horizontal (2x1) Weapon Barriers were added to ''[[Mega Man Maker]]'' in version [[1.6.0]], and were not present during the initial release.
* Horizontal (2x1) Weapon Barriers were added to ''[[Mega Man Maker]]'' in version [[1.6.0]], and were not present during the initial release.
* Weapon Blocks/Barriers assigned to [[Command Selection]] are capable of being destroyed by any weapon chosen from Command Selection's randomly generated selection of attacks. However, as these weapons are considered to be extensions of Command Selection, they cannot break Blocks/Barriers assigned to their original counterparts (for example, if Fire Storm is selected through Command Selection, it can break Blocks/Barriers assigned to Command Selection, but not those assigned to Fire Storm).  
* Weapon Blocks/Barriers assigned to [[Command Selection]] are capable of being destroyed by any weapon chosen from Command Selection's randomly generated selection of attacks. However, as these weapons are considered to be extensions of Command Selection, they cannot break Blocks/Barriers assigned to their original counterparts (for example, if Fire Storm is selected through Command Selection, it can break Blocks/Barriers assigned to Command Selection, but not those assigned to Fire Storm).  
* Their design in ''[[Mega Man Maker]]'' resembles the appearence in ''[[Mega Man Powered Up]]''.
{{Clr}}
{{Clr}}



Latest revision as of 19:13, 26 January 2026

Weapon Block / Weapon Barrier
Weapon Blocks and Barriers in their natural habitat.
Information
Level Builder
Description: A reflective block which can only be destroyed by a certain weapon. (Weapon Block)
A two tile tall (vertical) / wide (horizontal) barrier which can only be destroyed by a certain weapon. (Weapon Barrier)
Category: Level Objects
Builder space: 2x2 (Weapon Block)
1x2 (vertical Weapon Barrier)
2x1 (horizontal Weapon Barrier)
Layer: 5 - Main elements
Game information
Added in version: 1.0.0 (Weapon Blocks and vertical Weapon Barriers)
1.6.0 (horizontal Weapon Barriers)
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): WreckingPrograms
Spriter(s): WreckingPrograms

Weapon Blocks and Weapon Barriers are level objects based on the recurring blocks in the Mega Man series. Both blocks were included in Mega Man Maker since the debut in the 1.0.0 release.

They are perfectly solid objects that act rather similarity to tiles, but with the unique property of breaking apart upon contact with a particular special weapon or utility.

Level Builder

Weapon Blocks are large 2x2 objects, while Weapon Barriers come in both 1x2 (Vertical) and 2x1 (Horizontal) varieties. Both objects are assigned to the fifth layer of the editor, and when selected, they can be individually assigned a specific weapon from the level's current weapon set, which will alter the block/barrier's color and behavior.

Behavior

Weapon Blocks and Weapon Barriers can be destroyed by whatever weapon or utility (except Super Arrow, Item-1, Item-2, or Item-3) is assigned to them in the Editor. If no weapon or utility is assigned to a Block/Barrier, then the Block/Barrier in question will be colored a dark grey, which indicates that it cannot be destroyed. These Blocks/Barriers behave in a similar manner to shielded enemies or Reflecting Yoku Blocks, and can reflect player projectiles - although, shield piercing weapons, such as Laser Trident, can shoot through them without issue while leaving the block intact, and certain physics-based weapons, such as Hyper Bomb, can successfully collide with them without being automatically deflected. This projectile-reflecting behavior also applies to colored blocks when they are struck by the vast majority of weapons that they were not explicitly assigned, as only their designated weakness is capable of destroying them. Proto Man can destroy a grey Weapon Block if the Nothing weapon slot is equipped and an enemy projectile is reflected from his shield into a grey (Nothing setting) Weapon Block.

Weapons that pass through/ignore Nothing Weapon Blocks/Barriers

Icon Weapon
Time Slow
Leaf Shield
Time Stopper
Ring Boomerang
Skull Barrier
Flash Stopper
Rain Flush
Star Crash
Centaur Flash
Flame Sword
Thunder Claw
Black Hole Bomb
Laser Trident
Tornado Blow
Solar Blaze
Spread Drill
Electric Shock

Trivia

  • Horizontal (2x1) Weapon Barriers were added to Mega Man Maker in version 1.6.0, and were not present during the initial release.
  • Weapon Blocks/Barriers assigned to Command Selection are capable of being destroyed by any weapon chosen from Command Selection's randomly generated selection of attacks. However, as these weapons are considered to be extensions of Command Selection, they cannot break Blocks/Barriers assigned to their original counterparts (for example, if Fire Storm is selected through Command Selection, it can break Blocks/Barriers assigned to Command Selection, but not those assigned to Fire Storm).
  • Their design in Mega Man Maker resembles the appearence in Mega Man Powered Up.


Level Objects
General CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBlocksBeat Rescue SpotTeleporter
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up Oil CanisterOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTime Block
Mega Man 2 Force BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Cossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Rotating PlatformRolling DrillTeckyunSteamWave PipesLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce BarrierCracking TilesFlying Platform
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball JetSeesaw RailTruck
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast CrateSlap HandsTeleporter (Dr. Light's Trial)Impact Rail
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Mega Man Maker Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide LiquidLiquid Height MarkerLiquid Height CrystalHealth Block CheckerWeapon Energy Block CheckerCharacter Block CheckerKey Block CheckerTime BlockArrowsWater HoverLava HoverLava Hover SaverPlushiesSlippery SnowSlippery Ice


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.51.0.9

Version 1.6
Major Features
Build Online
Bosses
Sheep ManPump ManBlast ManBounce Man
Enemies
Cargou QKaona GeenoPointanSola 0Oshitsu OsarettsuNumetallMerserkerBari IIIMecha PitchanSearchyElectro GuardElectririPipettoAnti-EddieAir StoneMash BurnerCrunch Don
Weapons
Thunder WoolCommando BombWater ShieldWheel CutterMirror BusterScrew CrusherBallade CrackerBounce BallPile DriverScramble Thunder
Level Objects
Horizontal Weapon BlockHorizontal Key DoorMoving CogSheep BlockMoving ElevatorChill BlockSpinning WheelChemical SolutionFire Wall
Major Patches
1.6.11.6.21.6.3

Mega Man Maker
Characters
Roll
Weapons
Nothing0ShineNadoCommand SelectionPerfect FreezeÜber Chain
Level Objects (General)
CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBeat Rescue SpotTeleporter
Level Objects (Mega Man Maker)
Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover SaverTime Block
Pickups
Weapon CapsuleCharacter CapsuleHealth SpawnerWeapon Energy SpawnerWeapon RemoverAnti YashichiDrop Suppressor
Other Pages
Music (Original)Music (Covers)