Cocco: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ImageNeeded|In-game images}} | |||
{{Template:Asset | {{Template:Asset | ||
|name=Cocco | |name=Cocco | ||
Line 4: | Line 5: | ||
|caption=Artwork of a Cocco from ''[[Mega Man 5]]'' | |caption=Artwork of a Cocco from ''[[Mega Man 5]]'' | ||
|description=Spawns as many as three small chickens at once. Can you do the fabled chicken jump? | |description=Spawns as many as three small chickens at once. Can you do the fabled chicken jump? | ||
|hp=1 ( | |hp=1 (Corocoro)<br>5 (cocco) | ||
|damage=3 ( | |damage=3 (Corocoro)<br>7 (cocco) | ||
|options=N/A | |||
|space=2x2 | |||
|layer={{Layer|5}} | |||
|game=''[[Mega Man 5]]'' | |game=''[[Mega Man 5]]'' | ||
|appears=''[[Mega Man IV]]'' | |appears=''[[Mega Man IV]]'' | ||
Line 11: | Line 15: | ||
|version=[[1.7.0]] | |version=[[1.7.0]] | ||
}} | }} | ||
'''Cocco''' is a hen-like robot [[ | '''Cocco''' is a hen-like robot [[enemy]] added in version [[1.7.0]] of ''[[Mega Man Maker]]''. It originates from ''[[Mega Man 5]]'' and reappears in ''[[Mega Man IV]]''. | ||
Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it | Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it which changes the direction in which the Corocoros are initially spawned. | ||
Corocoros will walk forward and jump if they collide with a wall. If they fail to get above a wall, they instead go to the opposite direction. Corocoros can be easily defeated with most attacks. | |||
==Navigation== | |||
{{Enemies}} | |||
{{V1.7}} | {{V1.7}} | ||
{{MM5}} | {{MM5}} | ||
{{MMIV}} | {{MMIV}} | ||
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 5 Assets]] | [[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 5 Assets]] |
Revision as of 13:18, 18 March 2025
![]() |
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: In-game images |
Cocco | ||||||||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||||||||
Artwork of a Cocco from Mega Man 5 | ||||||||||||||||||||||||||||||||||||||
|
Cocco is a hen-like robot enemy added in version 1.7.0 of Mega Man Maker. It originates from Mega Man 5 and reappears in Mega Man IV.
Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it which changes the direction in which the Corocoros are initially spawned.
Corocoros will walk forward and jump if they collide with a wall. If they fail to get above a wall, they instead go to the opposite direction. Corocoros can be easily defeated with most attacks.
Enemies |
---|
Version 1.7 |
---|
Mega Man 5 |
---|
Mega Man IV |
---|