Gravity Hold: Difference between revisions
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|game=''[[Mega Man 5]]'' | |game=''[[Mega Man 5]]'' | ||
|category=[[Weapons]] | |||
|version=[[1.0.0]] | |version=[[1.0.0]] | ||
|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
'''Gravity Hold''' is Gravity Man's signature weapon from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' since its [[1.0.0]] version. | '''Gravity Hold''' is Gravity Man's signature [[weapon]] from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' since its [[1.0.0]] version. | ||
When used, the player character will set off a flash that damages all destructible enemies that are onscreen. Any enemies destroyed by the use of Gravity Hold will be flipped upside down and flung upward off screen rather than just exploding like normal. Even projectiles can be sent off by this weapon. Due to its unique way of defeating enemies, those defeated with this weapon will not leave any pickups. [[Bosses]], however, will be damaged as with another weapon depending of their weakness settings. | When used, the player character will set off a flash that damages all destructible enemies that are onscreen. Any enemies destroyed by the use of Gravity Hold will be flipped upside down and flung upward off screen rather than just exploding like normal. Even projectiles can be sent off by this weapon. Due to its unique way of defeating enemies, those defeated with this weapon will not leave any pickups. [[Bosses]], however, will be damaged as with another weapon depending of their weakness settings. | ||
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When used against bosses not immune to the Gravity Hold, they will be damaged even when using any shield or being in an otherwise invulnerable status. This does not includes [[Astro Man]]'s quick teleport to use the Astro Crush. Boss projectiles are not affected by the weapon. | When used against bosses not immune to the Gravity Hold, they will be damaged even when using any shield or being in an otherwise invulnerable status. This does not includes [[Astro Man]]'s quick teleport to use the Astro Crush. Boss projectiles are not affected by the weapon. | ||
In Mega Man Maker, the weapon has been significantly buffed in damage since in the original the weapon dealt only 1 damage. | In ''Mega Man Maker'', the weapon has been significantly buffed in damage since in the original the weapon dealt only 1 damage. | ||
==Interactions== | |||
* The water falls created by the [[Water Fall Spawner]] Object, whether traveling up or down, can be reversed by Gravity Hold. | |||
* The [[Gravity Field]] and [[Gravity Indicator]] Level Objects can have their gravity settings reversed back and forth using Gravity Hold: from 0.25 G to 4 G or 0.5 G to 2 G and vice versa for each. | |||
==Tutorial== | |||
[https://www.youtube.com/shorts/mJ2zDTOGxIo Gravity Hold] | |||
== Trivia == | == Trivia == | ||
* Despite [[Mega Man]]'s sprite showing him as a shade of purple when Gravity Hold is equipped, his official art shows him in red instead. | * Despite [[Mega Man]]'s sprite showing him as a shade of purple when Gravity Hold is equipped, his official art shows him in red instead. | ||
* The Gravity Hold does not affect [[Bokazurah|Bokazurahs]], although their projectiles can be sent upwards with this weapon. However, [[Rolling Drill|Rolling Drills]] can be sent away with this weapon. | * The Gravity Hold does not affect [[Bokazurah|Bokazurahs]], although their projectiles can be sent upwards with this weapon. However, [[Rolling Drill|Rolling Drills]] can be sent away with this weapon. | ||
== Glitches == | == Glitches == | ||
* | * If the [[player]] activates Gravity Hold and then immediately switches to another [[weapon]], any [[Weapon Block|Weapon Blocks or Weapon Barriers]] on screen set to that other weapon will be destroyed instead of those that are set to Gravity Hold. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:GravityHoldUse.gif|thumb|Mega Man flipping some [[Lyric|Lyrics]] with Gravity Hold | File:GravityHoldUse.gif|thumb|Mega Man flipping some [[Lyric|Lyrics]] with Gravity Hold | ||
File:Gravityfield_gravityholdinteraction.gif|Mega Man reversing the gravity of a Gravity Field with Gravity Hold. | |||
</gallery> | </gallery> | ||
{{clr}} | |||
{{Weapons}} | |||
{{v1.0}} | |||
{{MM5}} | {{MM5}} | ||
[[Category:Weapons]] [[Category:Mega Man 5 Assets]] | [[Category:Weapons]] [[Category:Mega Man 5 Assets]] |
Latest revision as of 21:13, 8 July 2024
Gravity Hold | ||||||||||||||||||||||||||||||
Official artwork of Gravity Hold from Mega Man 5 | ||||||||||||||||||||||||||||||
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Gravity Hold is Gravity Man's signature weapon from Mega Man 5. It is featured in Mega Man Maker since its 1.0.0 version.
When used, the player character will set off a flash that damages all destructible enemies that are onscreen. Any enemies destroyed by the use of Gravity Hold will be flipped upside down and flung upward off screen rather than just exploding like normal. Even projectiles can be sent off by this weapon. Due to its unique way of defeating enemies, those defeated with this weapon will not leave any pickups. Bosses, however, will be damaged as with another weapon depending of their weakness settings.
When used against bosses not immune to the Gravity Hold, they will be damaged even when using any shield or being in an otherwise invulnerable status. This does not includes Astro Man's quick teleport to use the Astro Crush. Boss projectiles are not affected by the weapon.
In Mega Man Maker, the weapon has been significantly buffed in damage since in the original the weapon dealt only 1 damage.
Interactions
- The water falls created by the Water Fall Spawner Object, whether traveling up or down, can be reversed by Gravity Hold.
- The Gravity Field and Gravity Indicator Level Objects can have their gravity settings reversed back and forth using Gravity Hold: from 0.25 G to 4 G or 0.5 G to 2 G and vice versa for each.
Tutorial
Trivia
- Despite Mega Man's sprite showing him as a shade of purple when Gravity Hold is equipped, his official art shows him in red instead.
- The Gravity Hold does not affect Bokazurahs, although their projectiles can be sent upwards with this weapon. However, Rolling Drills can be sent away with this weapon.
Glitches
- If the player activates Gravity Hold and then immediately switches to another weapon, any Weapon Blocks or Weapon Barriers on screen set to that other weapon will be destroyed instead of those that are set to Gravity Hold.
Gallery
-
Mega Man flipping some Lyrics with Gravity Hold
-
Mega Man reversing the gravity of a Gravity Field with Gravity Hold.
Mega Man 5 | |
---|---|
Weapons | |
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow | |
Enemies | |
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder • Sumatran • Bombier • Cocco • Jet Bomb • V | |
Level Objects | |
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section | |
Bosses | |
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets | |
Other Pages | |
Tilesets • Backgrounds • Music |