Cannopeller: Difference between revisions
→Behavior: More info on floating |
Added 1.8 fixed bug |
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[[Shine]] cannot reflect the Cannopeller's cannonballs, but it can destroy them if timed correctly. | [[Shine]] cannot reflect the Cannopeller's cannonballs, but it can destroy them if timed correctly. | ||
==Fixed bugs== | |||
*Prior to version [[1.8.0]], Cannopeller projectiles were completely blocked by any top solid when shoot from the side. | |||
==Trivia== | ==Trivia== |
Revision as of 11:26, 12 February 2025
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Official artwork of Cannopeller from Mega Man 6 | ||||||||||||||||||||||||||||||||||||||
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Cannopeller is a floating artillery robot, and an enemy originating from Mega Man 6 - appearing in Wind Man's stage and the Fortress stages.
Cannopeller debuted in version 1.0.0 of Mega Man Maker.
Behavior
The Cannopeller floats vertically in place: first travelling one tile upwards, then three tiles down and up constantly. The enemy itself has no collision with tiles and does not move horizontally (although it will automatically turn towards the player). It fires cannonballs that travel in an arch and explode upon contact with terrain - the explosion does not actually damage the player. The individual cannonballs can also be shot and destroyed by most weapons, and have the physical properties of an enemy rather than a projectile - this means that most shield weapons will destroy the cannonball rather than reflecting it, and both Proto Man's Shield and Acid Barrier are ineffective.
Shine cannot reflect the Cannopeller's cannonballs, but it can destroy them if timed correctly.
Fixed bugs
- Prior to version 1.8.0, Cannopeller projectiles were completely blocked by any top solid when shoot from the side.
Trivia
- A variant of the Cannopeller, Cannopeller II, appeared in Mega Man 11. It moves slower and shoots bombs that fly straight ahead. As of 1.9.4.3, this version is not included in Mega Man Maker.
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