Thunder Beam: Difference between revisions
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|description=Fire three thunder beams: One horizontally and two vertically! | |description=Fire three thunder beams: One horizontally and two vertically! | ||
|damage=2 | |damage=2 | ||
|energy=1 | |||
|game=''[[Mega Man 1]]'' | |game=''[[Mega Man 1]]'' | ||
|appears=''[[Mega Man: Dr. Wily's Revenge]]'' | |appears=''[[Mega Man: Dr. Wily's Revenge]]'' | ||
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|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
Thunder Beam is Elec Man's signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | '''Thunder Beam'' is Elec Man's signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | ||
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy [[Super Arm Block]]s both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]'s electromagnetism. | It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy [[Super Arm Block]]s both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]'s electromagnetism. | ||
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<gallery> | <gallery> | ||
File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam | File:ThunderBeamClassic.png|thumb|Alternate artwork for the Thunder Beam | ||
File:ThunderBeamIconOld.png|Icon for | File:ThunderBeamIconOld.png|Icon for Thunder Beam until it was updated in version 1.1.0 | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* The weapon icon for Thunder Beam was changed in [[1.1.0]]. | * The weapon icon for Thunder Beam was changed in [[1.1.0]]. | ||
{{clr}} | {{clr}} | ||
==Navigation== | |||
{{Weapons}} | {{Weapons}} | ||
{{v1.0}} | {{v1.0}} |
Latest revision as of 21:15, 11 March 2025
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Artwork for the Thunder Beam from Mega Man 1 | ||||||||||||||||||||||||||||||||
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'Thunder Beam is Elec Man's signature weapon, originating from Mega Man 1 and reappearing in Mega Man: Dr. Wily's Revenge, Mega Man: The Wily Wars and Mega Man Powered Up. It is featured in Mega Man Maker as of version 1.0.0.
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon Super Arm. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger Spring Man's electromagnetism.
Tutorial
Gallery
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Alternate artwork for the Thunder Beam
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Icon for Thunder Beam until it was updated in version 1.1.0
Trivia
- The weapon icon for Thunder Beam was changed in 1.1.0.
Weapons |
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Version 1.0 |
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Mega Man 1 |
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Mega Man Powered Up |
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Mega Man: Dr. Wily's Revenge |
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