Flash Stopper: Difference between revisions

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'''Flash Stopper''' is Bright Man's signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].
'''Flash Stopper''' is Bright Man's signature weapon, originating from ''[[Mega Man 4]]'' and reappearing in ''[[Mega Man IV]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].


All enemies and objects will be stopped for 5 seconds upon activation, and the player is still capable of attacking with basic Buster shots that ignore any armor an opponent may have. Switching weapons will deactivate the weapon prematurely. [[Fuse Rail]]s can be safely contacted while it's active, and shots will pass through [[Soccer Ball Jet]]s as well. The initial flash cannot destroy [[Weapon Block]]s marked with Flash Stopper, but the shots can. Against [[bosses]], it will only stop them if set as a primary or secondary weakness, and the shots always deal 1 unit of damage unless a character's default weapon is set as the weakness.  Flash Stopper can somewhat illuminate a room made dark by the [[Moving Light Darkness|Darkness]] Object from [[Mega Man & Bass]] but only in the instant that its flash is fired.
All enemies and objects will be stopped for 5 seconds upon activation, and the player is still capable of attacking with basic Buster shots that ignore any armor an opponent may have. Switching weapons will deactivate the weapon prematurely. The initial flash cannot destroy [[Weapon Block]]s marked with Flash Stopper, but the shots can.  [[Fuse Rail]]s can be safely contacted while it's active, and shots will pass through [[Soccer Ball Jet]]s as well. Using Flash Stopper can nullify the movement and activation of multiple [[Level Objects]], including but not limited to [[Conveyor Belt]]s, [[Bouncy Ball]]s, and [[Falling Platform]]s. Against [[bosses]], it will only stop them if set as a primary or secondary weakness, and the shots always deal 1 unit of damage unless a character's default weapon is set as the weakness.  Flash Stopper can somewhat illuminate a room made dark by the [[Moving Light Darkness|Darkness]] Object from [[Mega Man & Bass]] but only in the instant that its flash is fired.


When the player uses Flash Stopper while a [[Camouflametall]] is hiding under its helmet, when time is unfrozen, it will remain stunned, exposing itself and rolling its eyes for five seconds. However, the player can still be damaged by contact with a Camouflametall while it is stunned.
When the player uses Flash Stopper while a [[Camouflametall]] is hiding under its helmet, when time is unfrozen, it will remain stunned, exposing itself and rolling its eyes for five seconds. However, the player can still be damaged by contact with a Camouflametall while it is stunned.
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==Trivia==
==Trivia==
*As of version [[1.9.4.3]], Flash Stopper is one of only a few "screen wipe" weapons that can provide light [[Moving Light Darkness|in the dark]], the other being [[Centaur Flash]].
*As of version [[1.9.4.3]], Flash Stopper is one of only a few "screen wipe" weapons that can provide light [[Moving Light Darkness|in the dark]], the other being [[Centaur Flash]].
*Flash Stopper's ability to nullify the damage or momentum of many Level Objects is shared with [[Time Stopper]] and [[Centaur Flash]], albeit each Weapon having its own distinct functionality.


==Gallery==
==Gallery==

Latest revision as of 14:41, 31 October 2025

Flash Stopper
Artwork for the Flash Stopper in Mega Man 4
Information
Level Builder
Description: Suspend time and use it to your advantage!
Game information
Damage: 1
Weapon energy per use: 4 (freezing time)
0 (firing buster)
Added in version: 1.0.0
Series information
Game of origin: Mega Man 4
Other appearances: Mega Man IV
Development
Programmer(s): WreckingPrograms

Flash Stopper is Bright Man's signature weapon, originating from Mega Man 4 and reappearing in Mega Man IV. It is featured in Mega Man Maker as of version 1.0.0.

All enemies and objects will be stopped for 5 seconds upon activation, and the player is still capable of attacking with basic Buster shots that ignore any armor an opponent may have. Switching weapons will deactivate the weapon prematurely. The initial flash cannot destroy Weapon Blocks marked with Flash Stopper, but the shots can. Fuse Rails can be safely contacted while it's active, and shots will pass through Soccer Ball Jets as well. Using Flash Stopper can nullify the movement and activation of multiple Level Objects, including but not limited to Conveyor Belts, Bouncy Balls, and Falling Platforms. Against bosses, it will only stop them if set as a primary or secondary weakness, and the shots always deal 1 unit of damage unless a character's default weapon is set as the weakness. Flash Stopper can somewhat illuminate a room made dark by the Darkness Object from Mega Man & Bass but only in the instant that its flash is fired.

When the player uses Flash Stopper while a Camouflametall is hiding under its helmet, when time is unfrozen, it will remain stunned, exposing itself and rolling its eyes for five seconds. However, the player can still be damaged by contact with a Camouflametall while it is stunned.

Tutorial

Flash Stopper

Trivia

  • As of version 1.9.4.3, Flash Stopper is one of only a few "screen wipe" weapons that can provide light in the dark, the other being Centaur Flash.
  • Flash Stopper's ability to nullify the damage or momentum of many Level Objects is shared with Time Stopper and Centaur Flash, albeit each Weapon having its own distinct functionality.


Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce WaveAstro Crush
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid BarrierTundra Storm
Mega Man & Bass Ice WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardRemote Mine
Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
Mega Man Maker ShineNadoCommand SelectionPerfect FreezeÜber Chain
Utility Rush CoilRush JetRush MarineRush BikeJet AdaptorPower AdaptorSuper AdaptorProto CoilProto JetProto MarineProto BikeTreble BoostTreble MarineTreble CycleTango JumpFlappy BeatTango MarineBeat CycleMagnet BeamItem-1Item-2Item-3Super ArrowWire
Other Nothing0Changes


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.51.0.9

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush JetWire
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


Mega Man IV
Weapons
Mega BusterRing BoomerangFlash StopperRain FlushPharaoh ShotPower StoneNapalm BombCrystal EyeCharge KickBallade CrackerRush CoilRush Jet
Enemies
Press'nTaketentoMinoanGaryobyRing RingRattonBomb/Rock ThrownSubeilSumatranBombierCoccoJet Bomb
Level Objects
Shifting Falling StoneGuts HoverMove HoverNapalm Fire
Bosses
Ring ManToad ManPharaoh ManStone ManCharge ManNapalm ManCrystal Man
Other Pages
TilesetsBackgroundsMusic