Batton: Difference between revisions

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|appears=''[[Mega Man II]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''<br>''[[Mega Man 11]]''<br>''Rockman & Forte: Mirai kara no Chōsensha''
|appears=''[[Mega Man II]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''<br>''[[Mega Man 11]]''<br>''Rockman & Forte: Mirai kara no Chōsensha''
|version=[[1.0.0]]
|version=[[1.0.0]]
|space=1x1
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
Batton (also known as Bubble Bat) is a small bat-like surveillance robot that originates from ''[[Mega Man 2]]'' appearing primarily in [[Wood Man]]'s stage. Although Battons where originally designed to monitor forests and caves, they became so popular with people that they were mass produced and sold as pets. Battons in the possession of [[Dr. Wily]] were instead re-purposed for combat. There are various models, but the only one to be implemented as of now is the Batton from Mega Man 2.
'''Batton''' (also known as '''Bubble Bat''') is a small bat-like surveillance robot that originates from ''[[Mega Man 2]]'' appearing primarily in [[Wood Man]]<nowiki>'</nowiki>s stage. Although Battons where originally designed to monitor forests and caves, they became so popular with people that they were mass produced and sold as pets. Battons in the possession of [[Dr. Wily]] were instead re-purposed for combat. There are various models, but the only one to be implemented as of now is the Batton from ''Mega Man 2''.


When Batton spawns, it will be in a "passive state", hanging upside-down, and covering its body with its wings to protect itself from damage.
When Batton spawns, it will be in a "passive state", hanging upside-down, and covering its body with its wings to protect itself from damage.
Line 18: Line 19:


If a Batton in its "aggressive state" collides with the player, it will quickly fly straight upwards, despawning if it flies upwards off-screen, or if a ceiling is above it, Batton will latch onto it and return to its "passive state".
If a Batton in its "aggressive state" collides with the player, it will quickly fly straight upwards, despawning if it flies upwards off-screen, or if a ceiling is above it, Batton will latch onto it and return to its "passive state".
==Video Tutorial==
[https://www.youtube.com/shorts/pS32s4Cxlx8 Batton]


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Batton.png|Artwork from [[Mega Man 2]]
File:Batton.png|Artwork from ''[[Mega Man 2]]''
</gallery>
</gallery>


==Trivia==
==Trivia==
*Despite Batton's sprite implying that it is hanging from a physical block, the enemy is not affected by gravity in Mega Man Maker when placed in the [[Level Builder]], making it capable of hanging upside-down in mid-air. In some official appearances like [[Wood Man's|Wood Man]] stage in Mega Man 2, some Battons were idle mid-air in order to pull off the illusion of them being on the trees in the background.
*Despite Batton's sprite implying that it is hanging from a physical block, the enemy is not affected by gravity in ''[[Mega Man Maker]]'' when placed in the [[Level Builder]], making it capable of hanging upside-down in mid-air. In some official appearances like [[Wood Man]]'s stage in ''Mega Man 2'', some Battons were idle mid-air in order to pull off the illusion of them being on the trees in the background.
*Batton have appeared in several games in the Mega Man series, including their original appearance in Mega Man 2. These include
*Batton have appeared in several games in the ''Mega Man'' series, including their original appearance in ''Mega Man 2''. These include
**Wood Man's stage in [[Mega Man II]]
**Wood Man's stage in ''[[Mega Man II]]''
**Buster Rod G's stage and the second Wily Tower stage in [[Mega Man: The Wily Wars]]
**Buster Rod G's stage and the second Wily Tower stage in ''[[Mega Man: The Wily Wars]]''
**Guts Man's stage in [[Mega Man Powered Up]]
**Guts Man's stage in ''[[Mega Man Powered Up]]''
**Fuse Man's stage in [[Mega Man 11]]
**Fuse Man's stage in ''[[Mega Man 11]]''
**Rockman & Forte: Mirai kara no Chōsensha, though they function much differently
**''Rockman & Forte: Mirai kara no Chōsensha'', though they function much differently
*On top of these additional appearances, several variations of the Batton enemy exist in other entries of the Mega Man series. These include
*On top of these additional appearances, several variations of the Batton enemy exist in other entries of the ''Mega Man'' series. These include
**Battonton from [[Mega Man 4]] which is for the most part functionally identical to the original but with a circular mouth
**Battonton from ''[[Mega Man 4]]'' which is for the most part functionally identical to the original but with a circular mouth
**Batton M48 which appears alongside [[Shade Man]] and in his stage from [[Mega Man 7]]
**Batton M48 which appears alongside [[Shade Man]] and in his stage from ''[[Mega Man 7]]''
**Batton M64 and group variants known as Batton Mommy & Petit Batton from [[Mega Man 8]] and [[Mega Man & Bass]] which attacks with a drill-like dive
**Batton M64 and group variants known as Batton Mommy & Petit Batton from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'' which attacks with a drill-like dive
**Succubatton which is a green colored fanged variation from Sword Man's Stage that can drain health if it successfully hits the player
**Succubatton which is a green colored fanged variation from Sword Man's Stage that can drain health if it successfully hits the player
**Batton M-501 which appears as an Easter egg in the first Mega Man X and its remakes alongside several of its Mega Man X series successors the Batton Bone where it functions identically to how it did in most previous games
**Batton M-501 which appears as an Easter egg in the first ''Mega Man X'' and its remakes alongside several of its ''Mega Man X'' series successors the Batton Bone where it functions identically to how it did in most previous games
*In later sections of Wood Man's stage in ''Mega Man 2'', Batton has a different shade of red on its wings. This version of Batton does not exist in ''Mega Man Maker'' as of version [[1.8.5.2]].


==Glitches==
==Glitches==
*If a Batton collides with a player while flying through a wall, it will attempt to latch onto a "ceiling" inside the wall. This causes it to either stick to the edge of a tile within the wall where the inner portion is considered empty space, or clip through the ceiling and off of the screen causing it to despawn.
*If a Batton collides with a player while flying through a wall, it will attempt to latch onto a "ceiling" inside the wall. This causes it to either stick to the edge of a tile within the wall where the inner portion is considered empty space, or clip through the ceiling and off of the screen causing it to despawn.


{{Enemies}}
{{V1.0}}
{{MMPU}}
{{MM2}}
{{MM11}}
{{MMII}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Nature enemies]] [[Category:Mega Man 2 Assets]]
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Nature enemies]] [[Category:Mega Man 2 Assets]]

Latest revision as of 02:50, 9 August 2024

Batton
Artwork from Rockman Complete Works of a Batton from Mega Man 2
Information
Level Builder
Description: Protected until you get close, at which point it opens up and begins chasing you.
Builder space: 1x1
Game information
HP: 2
Damage: 4 (contact)
Added in version: 1.0.0
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man II
Mega Man: The Wily Wars
Mega Man Powered Up
Mega Man 11
Rockman & Forte: Mirai kara no Chōsensha
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Batton (also known as Bubble Bat) is a small bat-like surveillance robot that originates from Mega Man 2 appearing primarily in Wood Man's stage. Although Battons where originally designed to monitor forests and caves, they became so popular with people that they were mass produced and sold as pets. Battons in the possession of Dr. Wily were instead re-purposed for combat. There are various models, but the only one to be implemented as of now is the Batton from Mega Man 2.

When Batton spawns, it will be in a "passive state", hanging upside-down, and covering its body with its wings to protect itself from damage.

When the player gets 7.5 tiles or closer to the Batton in any direction, Batton will enter an "aggressive state", uncover its body and slowly fly towards the player, with the ability to pass through solid walls. It is vulnerable to attack during its "aggressive state".

If a Batton in its "aggressive state" collides with the player, it will quickly fly straight upwards, despawning if it flies upwards off-screen, or if a ceiling is above it, Batton will latch onto it and return to its "passive state".

Video Tutorial

Batton

Gallery

Trivia

  • Despite Batton's sprite implying that it is hanging from a physical block, the enemy is not affected by gravity in Mega Man Maker when placed in the Level Builder, making it capable of hanging upside-down in mid-air. In some official appearances like Wood Man's stage in Mega Man 2, some Battons were idle mid-air in order to pull off the illusion of them being on the trees in the background.
  • Batton have appeared in several games in the Mega Man series, including their original appearance in Mega Man 2. These include
  • On top of these additional appearances, several variations of the Batton enemy exist in other entries of the Mega Man series. These include
    • Battonton from Mega Man 4 which is for the most part functionally identical to the original but with a circular mouth
    • Batton M48 which appears alongside Shade Man and in his stage from Mega Man 7
    • Batton M64 and group variants known as Batton Mommy & Petit Batton from Mega Man 8 and Mega Man & Bass which attacks with a drill-like dive
    • Succubatton which is a green colored fanged variation from Sword Man's Stage that can drain health if it successfully hits the player
    • Batton M-501 which appears as an Easter egg in the first Mega Man X and its remakes alongside several of its Mega Man X series successors the Batton Bone where it functions identically to how it did in most previous games
  • In later sections of Wood Man's stage in Mega Man 2, Batton has a different shade of red on its wings. This version of Batton does not exist in Mega Man Maker as of version 1.8.5.2.

Glitches

  • If a Batton collides with a player while flying through a wall, it will attempt to latch onto a "ceiling" inside the wall. This causes it to either stick to the edge of a tile within the wall where the inner portion is considered empty space, or clip through the ceiling and off of the screen causing it to despawn.


Enemies
Mega Man MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Mega Man 2 Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern Fish
Mega Man 3 PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Mega Man 4 Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Mega Man 5 Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Mega Man 6 ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Mega Man 7 TripropellanIcicle TeckTrio The WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattor
Mega Man 8 Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellySuccubatton
Mega Man 9 Petit DevilCaricarryBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellenSakretsBunby Catcher
Mega Man 10 Cargou QKaona GeenoPointanSola OOshitsu OsarettsuNumetallMerserkerBari III (Head)Bari III (Body)Mecha PitchanSearchyReturning Machine Gun JoeNeo Heli MetallMolmole
Mega Man 11 Electro GuardElectririPipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonMetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyricArc Weldy
Mega Man & Bass Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Game Boy Cutting WheelHyoeyBiribareePiripareeDoncatchHell Metall DXFukuhornMetall SniperTampLa JabaFankurowShuhornChainsoarFeeber
Other Changes


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.9

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off SwitchOn Switch BlockOn/Off Switch Block
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic


Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderAcid BarrierRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamperMetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast WireBlast CrateBlast Scrapped Car
Bosses
Blast ManBounce ManFuse Man
Other Pages
TilesetsBackgroundsMusic


Mega Man II
Weapons
Mega BusterAir ShooterLeaf ShieldClash BomberMetal BladeNeedle CannonTop SpinMagnet MissileHard Knuckle
Enemies
TellyCrazy CannonBattonRobbitFly BoyFan FiendPipiScwormAtomic ChickenHot DogNew ShotmanKomasaburoHari HarryCannonYambowMag FlyGiant SpringerTama
Bosses
Wood ManClash ManMetal ManTop ManMagnet ManHard Man
Other Pages
TilesetsBackgroundsMusic