Rush Coil: Difference between revisions
Blue Bummer (talk | contribs) m Rush Coil Tutorial added |
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|caption=Artwork for the Rush Coil from ''[[Mega Man 7]]'' | |caption=Artwork for the Rush Coil from ''[[Mega Man 7]]'' | ||
|description=Use Rush as your personal spring and get to higher ground. | |description=Use Rush as your personal spring and get to higher ground. | ||
|damage=1(buster shot) | |damage=1 (buster shot) | ||
|game=''[[Mega Man 3]]'' | |game=''[[Mega Man 3]]'' | ||
|appears=''[[Mega Man 4]]'' | |appears=''[[Mega Man 4]]''<br>''[[Mega Man 5]] (New Rush Coil)''<br>''[[Mega Man 7]]''<br>''[[Mega Man 9]]''<br>''[[Mega Man 10]]''<br>''[[Mega Man 11]]'' | ||
''[[Mega Man 5]]'' | |||
''[[Mega Man 7]]'' | |||
''[[Mega Man 9]]'' | |||
''[[Mega Man 10]]'' | |||
''[[Mega Man 11]]'' | |||
|version=[[1.0.0]] | |version=[[1.0.0]] | ||
|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
Rush Coil is a Special Weapon originating from ''[[Mega Man 3]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. This weapon is exclusive to [[Mega Man]]. | '''Rush Coil''' is a Special [[Weapon]] originating from ''[[Mega Man 3]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. This weapon is exclusive to [[Mega Man]]. | ||
When used, Rush is summoned to the area in front of the player. While he's present, the user can fire basic buster shots. Jumping on him will cause him to launch a spring from his back that boosts the user up seven tiles by default. If bounced on underwater, they can go as high as seventeen tiles instead. If Rush is left idle for three seconds, he will teleport away automatically. Rush cannot be successfully summoned within two tiles of a wall, or if the user if at least four tiles above the area where he would land. | When used, Rush is summoned to the area in front of the player. While he's present, the user can fire basic buster shots. Jumping on him will cause him to launch a spring from his back that boosts the user up seven tiles by default. If bounced on underwater, they can go as high as seventeen tiles instead. If Rush is left idle for three seconds, he will teleport away automatically. Rush cannot be successfully summoned within two tiles of a wall, or if the user if at least four tiles above the area where he would land. | ||
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|name=[[File:ProtoCoilIcon.png|left]] Proto Coil [[File:ProtoCoilIcon.png|right]] | |name=[[File:ProtoCoilIcon.png|left]] Proto Coil [[File:ProtoCoilIcon.png|right]] | ||
|image=[[File:ProtoCoil.png]] | |image=[[File:ProtoCoil.png]] | ||
|caption=Sprite of Proto Coil from Mega Man 9 and Mega Man 10. | |caption=Sprite of Proto Coil from ''Mega Man 9'' and ''Mega Man 10''. | ||
|description=Like the Rush Coil, but you don't need to take it for a walk. | |description=Like the Rush Coil, but you don't need to take it for a walk. | ||
|damage=1(buster shot) | |damage=1 (buster shot) | ||
|game=''[[Mega Man 9]]'' | |game=''[[Mega Man 9]]'' | ||
|appears=''[[Mega Man 10]]'' | |appears=''[[Mega Man 10]]'' | ||
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|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
Proto Coil is [[Proto Man]]'s version of the Rush Coil, and as such can only be used by him. It is featured in ''Mega Man Maker'' as of version [[1.3.0]]. | '''Proto Coil''' is [[Proto Man]]'s version of the Rush Coil, and as such can only be used by him. It is featured in ''[[Mega Man Maker]]'' as of version [[1.3.0]]. | ||
When attempting to spawn it too close to a wall, it will despawn rather than teleport away. Besides this, it is functionally identical to Rush Coil. | When attempting to spawn it too close to a wall, it will despawn rather than teleport away. Besides this, it is functionally identical to Rush Coil. | ||
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Even if Proto Man has the Proto Strike function enabled, he uses uncharged Proto Buster projectiles. | Even if Proto Man has the Proto Strike function enabled, he uses uncharged Proto Buster projectiles. | ||
==Tutorial== | |||
[https://www.youtube.com/shorts/wJ9CwISBze0 Proto Coil] | |||
{{clr}} | |||
{{Weapons}} | |||
{{v1.0}} | {{v1.0}} | ||
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Utility weapons]] | {{V1.3}} | ||
{{MM3}} | |||
{{MM9}} | |||
[[Category:Weapons]] [[Category:Character-exclusive weapons]] [[Category:Utility weapons]] [[Category:Buster weapons]] |
Latest revision as of 13:41, 15 August 2024
Rush Coil | ||||||||||||||||||||||||||||||
Artwork for the Rush Coil from Mega Man 7 | ||||||||||||||||||||||||||||||
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Rush Coil is a Special Weapon originating from Mega Man 3. It is featured in Mega Man Maker as of version 1.0.0. This weapon is exclusive to Mega Man.
When used, Rush is summoned to the area in front of the player. While he's present, the user can fire basic buster shots. Jumping on him will cause him to launch a spring from his back that boosts the user up seven tiles by default. If bounced on underwater, they can go as high as seventeen tiles instead. If Rush is left idle for three seconds, he will teleport away automatically. Rush cannot be successfully summoned within two tiles of a wall, or if the user if at least four tiles above the area where he would land.
Tutorial
Proto Coil
Proto Coil | ||||||||||||||||||||||||||||||
Sprite of Proto Coil from Mega Man 9 and Mega Man 10. | ||||||||||||||||||||||||||||||
|
Proto Coil is Proto Man's version of the Rush Coil, and as such can only be used by him. It is featured in Mega Man Maker as of version 1.3.0.
When attempting to spawn it too close to a wall, it will despawn rather than teleport away. Besides this, it is functionally identical to Rush Coil.
Even if Proto Man has the Proto Strike function enabled, he uses uncharged Proto Buster projectiles.
Tutorial
Version 1.3 | |
---|---|
Characters | |
Proto Man • Bass | |
Bosses | |
Ring Man • Skull Man • Crystal Man • Charge Man | |
Enemies | |
Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Whopper • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder | |
Weapons | |
Proto Buster • Bass Buster • Proto Coil • Proto Jet • Treble Boost • Drill Bomb • Power Stone • Water Wave • Crystal Eye • Super Arrow | |
Level Objects & Pickups | |
Ring Platform • Coil Platform • Quicksand • Rolling Drill • Teckyun • Character Capsule • Health Spawner • Weapon Energy Spawner | |
Major Patches | |
1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6 |
Mega Man 3 | |
---|---|
Weapons | |
Mega Buster • Spark Shock • Search Snake • Needle Cannon • Top Spin • Shadow Blade • Magnet Missile • Gemini Laser • Hard Knuckle • Rush Coil • Rush Jet | |
Enemies | |
Peterchy • Potton • Hammer Joe • Mechakkero • Pole • New Shotman • Petit Snakey • Komasaburo • Hari Harry • Cannon • Walking Bomb • Gyoraibo • Yambow • Mag Fly • Electric Gabyoall • Bubukan • Nitron • Elec'n • Bomb Flier • Hologran • Giant Springer • Tama | |
Level Objects | |
Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift | |
Bosses | |
Spark Man • Top Man • Magnet Man • Hard Man • Kamegoro Maker | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man 9 | |
---|---|
Weapons | |
Mega Buster • Proto Buster • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow • Plug Ball • Rush Coil • Rush Jet • Proto Coil • Proto Jet | |
Enemies | |
Petit Devil • Caricarry • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Hoohoo Spawner • Kakinbatank • Adamski • Nombrellen • Nombrellen Spawner • Sakrets • Bunby Catcher • Octone • Camouflametall | |
Level Objects | |
Teleporter • Magma Beam Generator • Rain • Bokazurah • Bokazurah Block • Illusian • Illusian Block • Splash Platform • Concrete Lift • Hornet Roll • Anti-Grav Section | |
Bosses | |
Concrete Man • Splash Woman • Tornado Man • Jewel Man • Galaxy Man | |
Other Pages | |
Tilesets • Backgrounds • Music |