WreckingPrograms: Difference between revisions
Line 37: | Line 37: | ||
|<center>[[File:NothingIcon.png]]</center> | |<center>[[File:NothingIcon.png]]</center> | ||
|[[Nothing]] | |[[Nothing]] | ||
|Code | |rowspan="10"|Code | ||
|[[1.0.0]] | |rowspan="25"|[[1.0.0]] | ||
| | |rowspan="2"| | ||
|- | |- | ||
|<center>[[File:SilverTomahawkIcon.png]]</center> | |<center>[[File:SilverTomahawkIcon.png]]</center> | ||
|[[Silver Tomahawk]] | |[[Silver Tomahawk]] | ||
|- | |- | ||
|<center>[[File:WindStormIcon.png]]</center> | |<center>[[File:WindStormIcon.png]]</center> | ||
|[[Wind Storm]] | |[[Wind Storm]] | ||
|Modified | |Modified | ||
|- | |- | ||
|<center>[[File:PharaohShotIcon.png]]</center> | |<center>[[File:PharaohShotIcon.png]]</center> | ||
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| | |rowspan="27"| | ||
| | |||
|- | |- | ||
|<center>[[File:MetalBladeIcon.png]]</center> | |<center>[[File:MetalBladeIcon.png]]</center> | ||
|[[Metal Blade]] | |[[Metal Blade]] | ||
|- | |- | ||
|<center>[[File:WaterShieldIcon.png]]</center> | |<center>[[File:WaterShieldIcon.png]]</center> | ||
|[[Water Shield]] | |[[Water Shield]] | ||
|- | |- | ||
|<center>[[File:QuickBoomerangIcon.png]]</center> | |<center>[[File:QuickBoomerangIcon.png]]</center> | ||
|[[Quick Boomerang]] | |[[Quick Boomerang]] | ||
|- | |- | ||
|<center>[[File:RushCoilIcon.png]]</center> | |<center>[[File:RushCoilIcon.png]]</center> | ||
|[[Rush Coil]] | |[[Rush Coil]] | ||
|- | |- | ||
|<center>[[File:StarCrashIcon.png]]</center> | |<center>[[File:StarCrashIcon.png]]</center> | ||
|[[Star Crash]] | |[[Star Crash]] | ||
|- | |- | ||
|<center>[[File:RushJetIcon.png]]</center> | |<center>[[File:RushJetIcon.png]]</center> | ||
|[[Rush Jet]] | |[[Rush Jet]] | ||
|- | |- | ||
|<center>[[File:ShineIcon.png]]</center> | |<center>[[File:ShineIcon.png]]</center> | ||
|[[Shine]] | |[[Shine]] | ||
|Sprites and Code | |Sprites and Code | ||
|- | |- | ||
|<center>[[File:GravityHoldIcon.png]]</center> | |<center>[[File:GravityHoldIcon.png]]</center> | ||
|[[Gravity Hold]] | |[[Gravity Hold]] | ||
|Code | |rowspan="62"|Code | ||
|- | |- | ||
|<center>[[File:TopSpinIcon.png]]</center> | |<center>[[File:TopSpinIcon.png]]</center> | ||
|[[Top Spin]] | |[[Top Spin]] | ||
|- | |- | ||
|<center>[[File:MagnetBeamIcon.png]]</center> | |<center>[[File:MagnetBeamIcon.png]]</center> | ||
|[[Magnet Beam]] | |[[Magnet Beam]] | ||
|- | |- | ||
|<center>[[File:CrashBomberIcon.png]]</center> | |<center>[[File:CrashBomberIcon.png]]</center> | ||
|[[Crash Bomber]] | |[[Crash Bomber]] | ||
|- | |- | ||
|<center>[[File:ThunderBeamIcon.png]]</center> | |<center>[[File:ThunderBeamIcon.png]]</center> | ||
|[[Thunder Beam]] | |[[Thunder Beam]] | ||
|- | |- | ||
|<center>[[File:RollingCutterIcon.png]]</center> | |<center>[[File:RollingCutterIcon.png]]</center> | ||
|[[Rolling Cutter]] | |[[Rolling Cutter]] | ||
|- | |- | ||
|<center>[[File:FlashStopperIcon.png]]</center> | |<center>[[File:FlashStopperIcon.png]]</center> | ||
|[[Flash Stopper]] | |[[Flash Stopper]] | ||
|- | |- | ||
|<center>[[File:MagnetMissileIcon.png]]</center> | |<center>[[File:MagnetMissileIcon.png]]</center> | ||
|[[Magnet Missile]] | |[[Magnet Missile]] | ||
|- | |- | ||
|<center>[[File:FireStormIcon.png]]</center> | |<center>[[File:FireStormIcon.png]]</center> | ||
|[[Fire Storm]] | |[[Fire Storm]] | ||
|- | |- | ||
|<center>[[File:SearchSnakeIcon.png]]</center> | |<center>[[File:SearchSnakeIcon.png]]</center> | ||
|[[Search Snake]] | |[[Search Snake]] | ||
|- | |- | ||
|<center>[[File:SkullBarrierIcon.png]]</center> | |<center>[[File:SkullBarrierIcon.png]]</center> | ||
|[[Skull Barrier]] | |[[Skull Barrier]] | ||
|- | |- | ||
|<center>[[File:ChargeKickIcon.png]]</center> | |<center>[[File:ChargeKickIcon.png]]</center> | ||
|[[Charge Kick]] | |[[Charge Kick]] | ||
|- | |- | ||
|<center>[[File:NadoIcon.png]]</center> | |<center>[[File:NadoIcon.png]]</center> | ||
|[[Nado]] | |[[Nado]] | ||
|- | |- | ||
|<center>[[File:PlantBarrierIcon.png]]</center> | |<center>[[File:PlantBarrierIcon.png]]</center> | ||
|[[Plant Barrier]] | |[[Plant Barrier]] | ||
|- | |- | ||
|<center>[[File:PerfectFreezeIcon.png]]</center> | |<center>[[File:PerfectFreezeIcon.png]]</center> | ||
|[[Perfect Freeze]] | |[[Perfect Freeze]] | ||
|[[1.0.9]] | |[[1.0.9]] | ||
|- | |- | ||
|<center>[[File:RingBoomerangIcon.png]]</center> | |<center>[[File:RingBoomerangIcon.png]]</center> | ||
|[[Ring Boomerang]] | |[[Ring Boomerang]] | ||
| | |rowspan="9"|[[1.1.0]] | ||
|[[1.1.0]] | |||
|- | |- | ||
|<center>[[File:NeedleCannonIcon.png]]</center> | |<center>[[File:NeedleCannonIcon.png]]</center> | ||
|[[Needle Cannon]] | |[[Needle Cannon]] | ||
|- | |- | ||
|<center>[[File:DiveMissileIcon.png]]</center> | |<center>[[File:DiveMissileIcon.png]]</center> | ||
|[[Dive Missile]] | |[[Dive Missile]] | ||
|- | |- | ||
|<center>[[File:HardKnuckleIcon.png]]</center> | |<center>[[File:HardKnuckleIcon.png]]</center> | ||
|[[Hard Knuckle]] | |[[Hard Knuckle]] | ||
|- | |- | ||
|<center>[[File:AtomicFireIcon.png]]</center> | |<center>[[File:AtomicFireIcon.png]]</center> | ||
|[[Atomic Fire]] | |[[Atomic Fire]] | ||
|Concept by TheSkipper1995 for ''Mega Man 2'' Atari Demake | |Concept by TheSkipper1995 for ''Mega Man 2'' Atari Demake | ||
|- | |- | ||
|<center>[[File:TimeSlowIcon.png]]</center> | |<center>[[File:TimeSlowIcon.png]]</center> | ||
|[[Time Slow]] | |[[Time Slow]] | ||
| | |rowspan="38"| | ||
| | |||
|- | |- | ||
|<center>[[File:IceSlasherIcon.png]]</center> | |<center>[[File:IceSlasherIcon.png]]</center> | ||
|[[Ice Slasher]] | |[[Ice Slasher]] | ||
|- | |- | ||
|<center>[[File:HyperBombIcon.png]]</center> | |<center>[[File:HyperBombIcon.png]]</center> | ||
|[[Hyper Bomb]] | |[[Hyper Bomb]] | ||
|- | |- | ||
|<center>[[File:OilSliderIcon.png]]</center> | |<center>[[File:OilSliderIcon.png]]</center> | ||
|[[Oil Slider]] | |[[Oil Slider]] | ||
|- | |- | ||
|<center>[[File:Item1Icon.png]]</center> | |<center>[[File:Item1Icon.png]]</center> | ||
|[[Item-1]] | |[[Item-1]] | ||
| | |rowspan="7"|[[1.2.0]] | ||
|[[1.2.0]] | |||
|- | |- | ||
|<center>[[File:Item2Icon.png]]</center> | |<center>[[File:Item2Icon.png]]</center> | ||
|[[Item-2]] | |[[Item-2]] | ||
|- | |- | ||
|<center>[[File:Item3Icon.png]]</center> | |<center>[[File:Item3Icon.png]]</center> | ||
|[[Item-3]] | |[[Item-3]] | ||
|- | |- | ||
|<center>[[File:LeafShieldIcon.png]]</center> | |<center>[[File:LeafShieldIcon.png]]</center> | ||
|[[Leaf Shield]] | |[[Leaf Shield]] | ||
|- | |- | ||
|<center>[[File:AirShooterIcon.png]]</center> | |<center>[[File:AirShooterIcon.png]]</center> | ||
|[[Air Shooter]] | |[[Air Shooter]] | ||
|- | |- | ||
|<center>[[File:GeminiLaserIcon.png]]</center> | |<center>[[File:GeminiLaserIcon.png]]</center> | ||
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
|- | |- | ||
|<center>[[File:BlockDropperIcon.png]]</center> | |<center>[[File:BlockDropperIcon.png]]</center> | ||
|[[Block Dropper]] | |[[Block Dropper]] | ||
|- | |- | ||
|<center>[[File:ProtoBusterIcon.png]]</center> | |<center>[[File:ProtoBusterIcon.png]]</center> | ||
|[[Proto Buster/Strike]] | |[[Proto Buster/Strike]] | ||
| | |rowspan="10"|[[1.3.0]] | ||
|[[1.3.0]] | |||
|- | |- | ||
|<center>[[File:BassBusterIcon.png]]</center> | |<center>[[File:BassBusterIcon.png]]</center> | ||
|[[Bass Buster]] | |[[Bass Buster]] | ||
|- | |- | ||
|<center>[[File:ProtoCoilIcon.png]]</center> | |<center>[[File:ProtoCoilIcon.png]]</center> | ||
|[[Proto Coil]] | |[[Proto Coil]] | ||
|- | |- | ||
|<center>[[File:ProtoJetIcon.png]]</center> | |<center>[[File:ProtoJetIcon.png]]</center> | ||
|[[Proto Jet]] | |[[Proto Jet]] | ||
|- | |- | ||
|<center>[[File:DrillBombIcon.png]]</center> | |<center>[[File:DrillBombIcon.png]]</center> | ||
|[[Drill Bomb]] | |[[Drill Bomb]] | ||
|- | |- | ||
|<center>[[File:SuperArrowIcon.png]]</center> | |<center>[[File:SuperArrowIcon.png]]</center> | ||
|[[Super Arrow]] | |[[Super Arrow]] | ||
|- | |- | ||
|<center>[[File:PowerStoneIcon.png]]</center> | |<center>[[File:PowerStoneIcon.png]]</center> | ||
|[[Power Stone]] | |[[Power Stone]] | ||
|- | |- | ||
|<center>[[File:TrebleBoostIcon.png]]</center> | |<center>[[File:TrebleBoostIcon.png]]</center> | ||
|[[Treble Boost]] | |[[Treble Boost]] | ||
|- | |- | ||
|<center>[[File:WaterWaveIcon.png]]</center> | |<center>[[File:WaterWaveIcon.png]]</center> | ||
|[[Water Wave]] | |[[Water Wave]] | ||
|- | |- | ||
|<center>[[File:CrystalEyeIcon.png]]</center> | |<center>[[File:CrystalEyeIcon.png]]</center> | ||
|[[Crystal Eye]] | |[[Crystal Eye]] | ||
|- | |- | ||
|<center>[[File:FlameBlastIcon.png]]</center> | |<center>[[File:FlameBlastIcon.png]]</center> | ||
|[[Flame Blast]] | |[[Flame Blast]] | ||
| | |rowspan="9"|[[1.4.0]] | ||
|[[1.4.0]] | |||
|- | |- | ||
|<center>[[File:KnightCrushIcon.png]]</center> | |<center>[[File:KnightCrushIcon.png]]</center> | ||
|[[Knight Crusher]] | |[[Knight Crusher]] | ||
|- | |- | ||
|<center>[[File:BlizzardAttackIcon.png]]</center> | |<center>[[File:BlizzardAttackIcon.png]]</center> | ||
|[[Blizzard Attack]] | |[[Blizzard Attack]] | ||
|- | |- | ||
|<center>[[File:WildCoilIcon.png]]</center> | |<center>[[File:WildCoilIcon.png]]</center> | ||
|[[Wild Coil]] | |[[Wild Coil]] | ||
|- | |- | ||
|<center>[[File:JetAdaptorIcon.png]]</center> | |<center>[[File:JetAdaptorIcon.png]]</center> | ||
|[[Jet Adaptor]] | |[[Jet Adaptor]] | ||
|- | |- | ||
|<center>[[File:PowerAdaptorIcon.png]]</center> | |<center>[[File:PowerAdaptorIcon.png]]</center> | ||
|[[Power Adaptor]] | |[[Power Adaptor]] | ||
|- | |- | ||
|<center>[[File:SuperAdaptorIcon.png]]</center> | |<center>[[File:SuperAdaptorIcon.png]]</center> | ||
|[[Super Adaptor]] | |[[Super Adaptor]] | ||
|- | |- | ||
|<center>[[File:NoiseCrushIcon.png]]</center> | |<center>[[File:NoiseCrushIcon.png]]</center> | ||
|[[Noise Crush]] | |[[Noise Crush]] | ||
|- | |- | ||
|<center>[[File:DangerWrapIcon.png]]</center> | |<center>[[File:DangerWrapIcon.png]]</center> | ||
|[[Danger Wrap]] | |[[Danger Wrap]] | ||
|- | |- | ||
|<center>[[File:HornetChaserIcon.png]]</center> | |<center>[[File:HornetChaserIcon.png]]</center> | ||
|[[Hornet Chaser]] | |[[Hornet Chaser]] | ||
| | |rowspan="8"|[[1.5.0]] | ||
|[[1.5.0]] | |||
|- | |- | ||
|<center>[[File:ConcreteShotIcon.png]]</center> | |<center>[[File:ConcreteShotIcon.png]]</center> | ||
|[[Concrete Shot]] | |[[Concrete Shot]] | ||
|- | |- | ||
|<center>[[File:FlashBombIcon.png]]</center> | |<center>[[File:FlashBombIcon.png]]</center> | ||
|[[Flash Bomb]] | |[[Flash Bomb]] | ||
|- | |- | ||
|<center>[[File:BlackholeBombIcon.png]]</center> | |<center>[[File:BlackholeBombIcon.png]]</center> | ||
|[[Black Hole Bomb]] | |[[Black Hole Bomb]] | ||
|- | |- | ||
|<center>[[File:TornadoHoldIcon.png]]</center> | |<center>[[File:TornadoHoldIcon.png]]</center> | ||
|[[Tornado Hold]] | |[[Tornado Hold]] | ||
|- | |- | ||
|<center>[[File:MegaBallIcon.png]]</center> | |<center>[[File:MegaBallIcon.png]]</center> | ||
|[[Mega Ball]] | |[[Mega Ball]] | ||
|- | |- | ||
|<center>[[File:ThunderClawIcon.png]]</center> | |<center>[[File:ThunderClawIcon.png]]</center> | ||
|[[Thunder Claw]] | |[[Thunder Claw]] | ||
|- | |- | ||
|<center>[[File:FlameSwordIcon.png]]</center> | |<center>[[File:FlameSwordIcon.png]]</center> | ||
|[[Flame Sword]] | |[[Flame Sword]] | ||
|- | |- | ||
|<center>[[File:RainFlushIcon.png]]</center> | |<center>[[File:RainFlushIcon.png]]</center> | ||
|[[Rain Flush]] | |[[Rain Flush]] | ||
|[[1.5.4]] | |[[1.5.4]] | ||
|Contest winner selected prize | |Contest winner selected prize | ||
Line 475: | Line 264: | ||
|<center>[[File:ThunderWoolIcon.png]]</center> | |<center>[[File:ThunderWoolIcon.png]]</center> | ||
|[[Thunder Wool]] | |[[Thunder Wool]] | ||
| | |rowspan="3"|[[1.6.0]] | ||
|[[1.6.0]] | |rowspan="3"| | ||
| | |||
|- | |- | ||
|<center>[[File:CommandoBombIcon.png]]</center> | |<center>[[File:CommandoBombIcon.png]]</center> | ||
|[[Commando Bomb]] | |[[Commando Bomb]] | ||
|- | |- | ||
|<center>[[File:PileDriverIcon.png]]</center> | |<center>[[File:PileDriverIcon.png]]</center> | ||
|[[Pile Driver]] | |[[Pile Driver]] | ||
|- | |- | ||
|<center>[[File:CommandSelectionIcon.png]]</center> | |<center>[[File:CommandSelectionIcon.png]]</center> | ||
|[[Command Selection]] | |[[Command Selection]] | ||
|Sprites and Code | |rowspan="2"|Sprites and Code | ||
|[[1.7.0]] | |rowspan="2"|[[1.7.0]] | ||
|Menu and icon sprites | |Menu and icon sprites | ||
|- | |||
|<center>[[File:BubbleLeadIcon.png]]</center> | |||
|[[Bubble Lead]] | |||
|Took over after Elevnstorms left the project | |||
|} | |} | ||
Revision as of 18:55, 27 July 2021
WreckingPrograms | |||||||||||||||||||||||
WreckingPrograms' personal staff profile icon in Mega Man Maker. | |||||||||||||||||||||||
|
WreckingPrograms is the creator of Mega Man Maker and the former leader and main programmer of the project. While his major role was programming, he has also been involved in the design and sprites and he wrote some of the flavor text. He was initially developing the project alone, but decided to recruit people later on due to the game's scope.
His earlier experiences with programming come from Super Mario fangames. He created the Mega Engine, a game engine allowing for assorted Mega Man games and experiments. After creating the Mega Engine, he created tutorials for programming a Mega Man game and a few for Sonic the Hedgehog games. He was a programmer for Make a Good Mega Man Level 2 after having participated in the first Make a Good Mega Man Level contest.
His motivation to create Mega Man Maker was "to create a tool to allow people with no development experience to create their own Mega Man levels."
Before announcing Mega Man Maker, WreckingPrograms made videos showcasing two weapons from outside Mega Man canon, Shine and Nado, based on Fox McCloud's and Meta Knight's attacks respectively from the Super Smash Bros. series. WreckingPrograms wrote the tutorial and was aided by Gaem with sprites. He also designed the user interface as of 1.0.0, but it was replaced during 1.1.0.
Despite his arm injury during part of 1.5.0's development, WreckingPrograms assisted Luigi with the overhaul to allow multiple bosses within a level. During 1.6.0, WreckingPrograms implemented the Build Online function and resumed from what numbers did. WreckingPrograms had also nabbed a job to be the tools programmer for 30XX around this time.
On December 2, 2020 Wrecking announced that he would step down as the project leader of Mega Man Maker after the release of 1.7.0, noting that he wanted to move onto other projects and to focus on 30XX and Alex's game V00. He said that his original vision for the game of "creating an intuitive level editor featuring content from all main-line Mega Man titles" is complete as of version 1.6, with version 1.7 serving "as a good way of tying up loose ends". Luigi and Goldstorm would take the role of project leader after the release of version 1.7.0, while WreckingPrograms would be a consultant for the game. The trailer for 1.7.0 was posted on his YouTube channel, but after the update's release, future update videos related to the game were posted on a dedicated Mega Man Maker YouTube channel.
During the minor updates, WreckingPrograms prepared to give ownership of the community and team servers and the forums to Luigi. After 1.7.5's release, WreckingPrograms deemed the update to not have major issues and decided to pass the project leader roles to Luigi and Goldstorm.
Contributions
Weapons
Playable Characters
Icon | Character | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Mega Man | Code | 1.0.0 | ||
Proto Man | 1.3.0 | |||
Bass |
Enemies
Level objects
Pickups
Icon | Pickup | Contribution(s) | Added in Version | Notes |
---|---|---|---|---|
Large Health | Code | 1.0.0 | ||
Small Health | Code | 1.0.0 | ||
Small Weapon Energy | Code | 1.0.0 | ||
Large Weapon Energy | Code | 1.0.0 | ||
Life | Code | 1.0.0 | ||
E-Tank | Code | 1.0.0 | ||
M-Tank | Code | 1.0.0 | ||
Weapon Capsule | Code | 1.2.0 | ||
Character Capsule | Code | 1.3.0 |
Bosses
Other
Name | Contribution(s) | Added in Version | Notes |
---|---|---|---|
Main Menu | Sprites and Code | 1.0.0 | 1.0.0 sprites |
Online Menu | Sprites and Code | 1.0.0 | 1.0.0 sprites |
Level Builder | Sprites and Code | 1.0.0 | 1.0.0 sprites |
Tutorial | Code and writing | 1.0.0 | |
Favorites selection wheel | Sprites and Code | 1.5.0 | |
Online building | Code | 1.6.0 | |
1.6 Trailer | Trailer animations | N/A |