Sniper Joe: Difference between revisions
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It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from ''[[Mega Man 1]]'', it will not chase the player if they go behind it. | It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from ''[[Mega Man 1]]'', it will not chase the player if they go behind it. | ||
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===Sniper Armor=== | |||
{{Asset | |||
|name=[[File:SniperArmourIcon.png|left]]Sniper Armor[[File:SniperArmourIcon.png|right]] | |||
|image=[[File:SniperArmor.png|250px]] | |||
|caption=Official artwork of Sniper Armor from ''Mega Man 2'' | |||
|description=A [[Sniper Joe|Joe]] in a sturdy, big ride armor. Will come out to fight once the armor is gone. | |||
|category=[[Enemies]] | |||
|game=''[[Mega Man 2]]'' | |||
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man 11]]'' | |||
|damage=8 (contact)<br>2 (shot) | |||
|version=[[1.7.0]] | |||
|programmer=[[Luigi]] | |||
}} | |||
'''Sniper Armor''' is an [[enemy]] that made its first appearance in ''[[Mega Man 2]]'' and again in ''[[Mega Man: The Wily Wars]]''. A variant of the Sniper Armor made an appearance in ''[[Mega Man 11]]''. Sniper Armor was added to ''[[Mega Man Maker]]'' in version [[1.7.0]]. | |||
Sniper Armor is a large mech piloted by a Sniper Joe Once on screen, a Sniper Armor will periodically make a large jump toward the [[player]]'s location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech. If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard ''Mega Man 2'' Sniper Joe. | |||
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|category=[[Enemies]] | |category=[[Enemies]] | ||
|hp=8 | |hp=8 | ||
|space=2x2 | |||
|layer={{Layer|5}} | |||
|damage=4 (contact)<br>2 (hammer) | |damage=4 (contact)<br>2 (hammer) | ||
|game=''[[Mega Man 3]]'' | |game=''[[Mega Man 3]]'' | ||
|appears=''[[Mega Man II]]''<br>''[[Mega Man III]]''<br>''[[Mega Man: The Wily Wars]]'' | |appears=''[[Mega Man II]]''<br>''[[Mega Man III]]''<br>''[[Mega Man: The Wily Wars]]'' | ||
|version= | |version=[[1.0.0]] | ||
}} | }} | ||
The '''Hammer Joe''' is an enemy from ''[[Mega Man 3]]'', originating from Snake Man's stage and the first Wily stage. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | The '''Hammer Joe''' is an enemy from ''[[Mega Man 3]]'', originating from Snake Man's stage and the first Wily stage. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]]. | ||
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|version=[[1.0.0]] | |version=[[1.0.0]] | ||
}} | }} | ||
The '''Crystal Joe''' variant first appeared in ''[[Mega Man 5]]'' in [[Crystal Man]]'s stage. He was included in the release of ''[[Mega Man Maker]]'' in version [[1.0.0]]. Impervious to attacks when creating crystal shard projectiles. When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots. Crystal Joe is vulnerable to attacks only in the brief moment | The '''Crystal Joe''' variant first appeared in ''[[Mega Man 5]]'' in [[Crystal Man]]'s stage. He was included in the release of ''[[Mega Man Maker]]'' in version [[1.0.0]]. Impervious to attacks when creating crystal shard projectiles. When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots. Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards. | ||
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|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
'''Returning Machine Gun Joe''' is a variant debuting in ''[[Mega Man 10]]''. Returning Machine Gun Joe was added to ''[[Mega Man Maker]]'' in version [[1.7.0]]. Returning Machine Gun Joe will block the player's progress standing resolute in | '''Returning Machine Gun Joe''' is a variant debuting in ''[[Mega Man 10]]''. Returning Machine Gun Joe was added to ''[[Mega Man Maker]]'' in version [[1.7.0]]. Returning Machine Gun Joe will block the player's progress standing resolute in its assigned location with shield up to block player shots. This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity. | ||
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==Video Tutorials== | ==Video Tutorials== | ||
[https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe] | [https://www.youtube.com/shorts/R4ZdHXTgSn4 MM2 Returning Sniper Joe] | ||
[https://www.youtube.com/shorts/60mVDEoAqUM MM2 Sniper Armor] | |||
[https://www.youtube.com/shorts/FgBzGG8dUxk MM3 Hammer Joe] | |||
==Trivia== | |||
*When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head. | |||
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==Navigation== | |||
{{V1.0}} | {{V1.0}} | ||
{{V1.5}} | {{V1.5}} |
Latest revision as of 02:16, 26 September 2024
The Joes are a recurring enemy type in the Mega Man series. They mostly stay protected behind their shields, occasionally lowering their guard to attack. As of 1.7.5, seven Joes are available in Mega Man Maker if including Sniper Armor as a Joe variant.
List of Joes
Returning Sniper Joe
Returning Sniper Joe | ||||||||||||||||||||||||||||||||
Official artwork of a Returning Sniper Joe from Mega Man 2 | ||||||||||||||||||||||||||||||||
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The Returning Sniper Joe (referred simply as Sniper Joe in the editor) is an enemy from Mega Man 2, originating from Flash Man's stage as well as the first and fourth Wily stages. It is featured in Mega Man Maker as of version 1.0.0.
It mostly stays behind its shield, occasionally shooting bullets in volleys of three. Unlike its predecessor from Mega Man 1, it will not chase the player if they go behind it.
Sniper Armor
Sniper Armor | ||||||||||||||||||||||||||||||||
Official artwork of Sniper Armor from Mega Man 2 | ||||||||||||||||||||||||||||||||
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Sniper Armor is an enemy that made its first appearance in Mega Man 2 and again in Mega Man: The Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0.
Sniper Armor is a large mech piloted by a Sniper Joe Once on screen, a Sniper Armor will periodically make a large jump toward the player's location. Once in close proximity to the player, it will fire several shots that can travel horizontally to diagonally downward originating from the carriage area of the large mech. If the player runs from the Sniper Armor, it will pursue the player by leaping until coming into close proximity once again and will resume its projectile firing behavior. If the Sniper Armor is destroyed the Sniper Joe riding the armor will leap to the ground and behave like a standard Mega Man 2 Sniper Joe.
Hammer Joe
Hammer Joe | ||||||||||||||||||||||||||||||||||||
Official artwork of a Hammer Joe from Mega Man 3 | ||||||||||||||||||||||||||||||||||||
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The Hammer Joe is an enemy from Mega Man 3, originating from Snake Man's stage and the first Wily stage. It is featured in Mega Man Maker as of version 1.0.0.
It constantly swings a hammer, occasionally throwing it. While it swings the hammer, its eyes stays closed, and it only opens just before it throws the hammer; this is the only moment where the player can land a few hits on it.
Skeleton Joe
Skeleton Joe | ||||||||||||||||||||||||||||||||
Official artwork of a Skeleton Joe from Mega Man 4 | ||||||||||||||||||||||||||||||||
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The Skeleton Joe is an enemy from Mega Man 4, originating from Skull Man's stage. It is featured in Mega Man Maker as of version 1.0.0.
It stays still most of the time, occasionally throwing bones at the player. If if gets hit by a weapon, it will crumble before getting back up shortly after. While it is destroyed, it cannot be hit.
Crystal Joe
Crystal Joe | ||||||||||||||||||||||||||||||||
Official artwork of a Crystal Joe from Mega Man 5 | ||||||||||||||||||||||||||||||||
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The Crystal Joe variant first appeared in Mega Man 5 in Crystal Man's stage. He was included in the release of Mega Man Maker in version 1.0.0. Impervious to attacks when creating crystal shard projectiles. When a crystal shard is fully created it fires the shard at the player that can continue to deflect player shots. Crystal Joe is vulnerable to attacks only in the brief moment its not creating its crystal shards.
Joe Classic
Joe Classic | ||||||||||||||||||||||||||||||||
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Joe Classic first appeared in Mega Man 8 and returned in Mega Man & Bass. Joe Classic was added to Mega Man Maker in version 1.5.0. Joe Classic stands still blocking the player's progress, using his shield for cover and only lowering it to fire at the player. This Joe can also lie on his belly thus making himself vulnerable, but also harder to hit, and in this state can throw a grenade at the player that will explode shortly after being thrown.
Returning Machine Gun Joe
Returning Machine Gun Joe | ||||||||||||||||||||||||||||||||
Returning Machine Gun Joe in MM10 | ||||||||||||||||||||||||||||||||
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Returning Machine Gun Joe is a variant debuting in Mega Man 10. Returning Machine Gun Joe was added to Mega Man Maker in version 1.7.0. Returning Machine Gun Joe will block the player's progress standing resolute in its assigned location with shield up to block player shots. This Joe will lower its shield to fire two short bursts of three shots each, and can jump to smash into any player that attempts to pass over them in close proximity.
Video Tutorials
Trivia
- When behind their shields, Sniper Joes can be hit at their feet and the top portion of their head.
Version 1.5 | |
---|---|
Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 2 | |
---|---|
Weapons | Mega Buster • Bubble Lead • Air Shooter • Quick Boomerang • Leaf Shield • Crash Bomber • Time Stopper • Metal Blade • Atomic Fire • Item-1 • Item-2 • Item-3 |
Enemies | Neo Met • Returning Sniper Joe • Telly • Crazy Cannon • Batton • Robbit • Hothead • Blocky • Pierobot • Croaker • Crabbot • Fly Boy • Fan Fiend • Shrink • Pipi • Mole • Scworm • Atomic Chicken • Big Fish • Sniper Armor • Hot Dog • Lantern Fish • Sniper Armor |
Level Objects | Conveyor Belt • Force Beam • Press • Crash Lift • Acid Drop |
Bosses | Bubble Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap |
Other Pages | Tilesets • Backgrounds • Music |
Mega Man 3 | |
---|---|
Weapons | |
Mega Buster • Spark Shock • Search Snake • Needle Cannon • Top Spin • Shadow Blade • Magnet Missile • Gemini Laser • Hard Knuckle • Rush Coil • Rush Jet | |
Enemies | |
Peterchy • Potton • Hammer Joe • Mechakkero • Pole • New Shotman • Petit Snakey • Komasaburo • Hari Harry • Cannon • Walking Bomb • Gyoraibo • Yambow • Mag Fly • Electric Gabyoall • Bubukan • Nitron • Elec'n • Bomb Flier • Hologran • Giant Springer • Tama | |
Level Objects | |
Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift | |
Bosses | |
Spark Man • Top Man • Magnet Man • Hard Man • Kamegoro Maker | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man 4 | |
---|---|
Weapons | |
Mega Buster • Ring Boomerang • Dive Missile • Skull Barrier • Flash Stopper • Dust Crusher • Drill Bomb • Rain Flush • Pharaoh Shot • Rush Coil • Rush Jet | |
Enemies | |
Skeleton Joe • Togehero • Shield Attacker • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Ladder Press • Helipon • Ring Ring • Battan • Sea Mine • Ratton • Whopper | |
Level Objects | |
Dust Block • Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block | |
Bosses | |
Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4 | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man 5 | |
---|---|
Weapons | |
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow | |
Enemies | |
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder • Sumatran • Bombier • Cocco • Jet Bomb • V | |
Level Objects | |
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section | |
Bosses | |
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man 8 | |
---|---|
Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man II | |
---|---|
Weapons | |
Mega Buster • Air Shooter • Leaf Shield • Clash Bomber • Metal Blade • Needle Cannon • Top Spin • Magnet Missile • Hard Knuckle | |
Enemies | |
Telly • Crazy Cannon • Batton • Robbit • Fly Boy • Fan Fiend • Pipi • Scworm • Atomic Chicken • Hot Dog • New Shotman • Komasaburo • Hari Harry • Cannon • Yambow • Mag Fly • Giant Springer • Tama | |
Bosses | |
Wood Man • Clash Man • Metal Man • Top Man • Magnet Man • Hard Man | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man III | |
---|---|
Weapons | |
Mega Buster • Spark Shock • Search Snake • Shadow Blade • Gemini Laser • Dive Missile • Skull Barrier • Dust Crusher • Drill Bomb • Screw Crusher • Rush Coil • Rush Jet | |
Enemies | |
Petit Snakey • Walking Bomb • Yambow • Electric Gabyoall • Elec'n • Togehero • Skullmet • Pakatto 24 • Ladder Press • Helipon | |
Bosses | |
Spark Man • Skull Man • Punk | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man IV | |
---|---|
Weapons | |
Mega Buster • Ring Boomerang • Flash Stopper • Rain Flush • Pharaoh Shot • Power Stone • Napalm Bomb • Crystal Eye • Charge Kick • Ballade Cracker • Rush Coil • Rush Jet | |
Enemies | |
Press'n • Taketento • Minoan • Garyoby • Ring Ring • Ratton • Bomb/Rock Thrown • Subeil • Sumatran • Bombier • Cocco • Jet Bomb | |
Level Objects | |
Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire | |
Bosses | |
Ring Man • Toad Man • Pharaoh Man • Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other Pages | |
Tilesets • Backgrounds • Music |