Difference between revisions of "Met"

From MegaManMaker Wiki
Jump to navigation Jump to search
m
(Removed Trivia section as Sasha and Gamer are the same person. Added more on Swim Metall DX and move its section to the bottom of the page along with video tutorial)
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{ImageNeeded}}
{{ImageNeeded}}
{{Upcoming Content}}
'''Metalls''' (also known by the nickname '''Mets''' and as '''Helmet''' in ''Mega Man'' for Game Gear) are one of the most common types of [[enemies]] represented in ''[[Mega Man Maker]]''. They are robots with a cephalotorax structure and sometimes two legs. Most forms of Met rely on staying under their helmets, protected from all non-piercing weapons, while occasionally making themselves vulnerable to attack. As a trade-off, Metalls often suffer from low damage output and a lack of health.
'''Metalls''' (also known by the nickname '''Mets''' and as '''Helmet''' in ''Mega Man'' for Game Gear) are one of the most common types of [[enemies]] represented in ''[[Mega Man Maker]]''. They are robots with a cephalotorax structure and sometimes two legs. Most forms of Met rely on staying under their helmets, protected from all non-piercing weapons, while occasionally making themselves vulnerable to attack. As a trade-off, Metalls often suffer from low damage output and a lack of health.


Line 24: Line 25:


In ''[[Mega Man Powered Up]]'', Mets could be flipped with a [[Proto Buster|Proto Strike]], a second level [[Charge Shot]], detonating a [[Hyper Bomb]] next to them, or a surfed [[Oil Slider]]. However, this behavior does not exist in ''Mega Man Maker''.
In ''[[Mega Man Powered Up]]'', Mets could be flipped with a [[Proto Buster|Proto Strike]], a second level [[Charge Shot]], detonating a [[Hyper Bomb]] next to them, or a surfed [[Oil Slider]]. However, this behavior does not exist in ''Mega Man Maker''.
==Video Tutorial==
[https://www.youtube.com/shorts/0DbbF8LtG5M MM1 Met]
{{clr}}
{{clr}}


Line 73: Line 71:


Its initial direction can be set in the [[Level Builder]].
Its initial direction can be set in the [[Level Builder]].
{{clr}}
{{clr}}
===Fire Met===
===Fire Met===
Line 96: Line 95:
* [[TNT Block]]  
* [[TNT Block]]  
* [[Hot Plates]]  
* [[Hot Plates]]  
{{clr}}
{{clr}}
===Numetall===
===Numetall===
{{Asset
{{Asset
Line 193: Line 192:


A Metall Sniper comes in two colour variants: yellow and blue and black and white.  
A Metall Sniper comes in two colour variants: yellow and blue and black and white.  
{{clr}}
===Swim Metall DX===
{{Asset
|name=Swim Metall DX
|image=[[File:SwimMetallDX.png|250px]]
|caption=
|category=[[Enemies]]
|game=''[[Mega Man 7]]''
|hp=1
|damage=TBA
|version=[[1.9.0]]
|programmer=[[Meka]]
|spriter=[[Sasha]]
}}
'''Swim Metall DX''' is a Metall variant from ''[[Mega Man 7]]'' wearing a snorkeling tube and blue flippers. It was added to ''[[Mega Man Maker]] in version [[1.9.0]].
Swim Metall DX periodically jumps and shoots at the player. It can also double jump and shoot at the player after each jump. A Swim Metall DX can either jump vertically or towards the player.
{{clr}}
==Video Tutorial==
[https://www.youtube.com/shorts/0DbbF8LtG5M MM1 Met]


{{clr}}
{{clr}}
Line 201: Line 223:
{{V1.7}}
{{V1.7}}
{{V1.8}}
{{V1.8}}
{{V1.9}}
{{MM1}}
{{MM1}}
{{MMPU}}
{{MMPU}}
{{MM2}}
{{MM2}}
{{MM5}}
{{MM5}}
{{MM7}}
{{MM8}}
{{MM8}}
{{MM10}}
{{MM10}}
{{MMDWR}}
{{MMDWR}}
{{MMV}}
{{MMV}}
[[Category:Enemies]] [[Category:Mega Man 1 Assets]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man V Assets]] [[Category:Mega Man: Dr. Wily's Revenge Assets]]
[[Category:Enemies]] [[Category:Mega Man 1 Assets]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 5 Assets]] [[Category:Mega Man 7 Assets]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man 10 Assets]] [[Category:Mega Man V Assets]] [[Category:Mega Man: Dr. Wily's Revenge Assets]]

Revision as of 21:36, 30 June 2024