Telly

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Reason: More info on each variant

Tellys are a recurring enemy type in the Mega Man series.

Variants

Telly

Telly
Official artwork of a Telly from Mega Man 2
Information
Level Builder
Description: Flies towards you at a steady pace. (Telly)
Spawns tellies at a regular rate. (Spawner)
Solid, and spawns tellies at a regular rate. (Solid Spawner)
Category: Enemies
Builder space: 1x1
Layer: 6 - Close front
Builder options: N/A
Game information
HP: 1
Damage: 2 (contact)
Added in version: 1.0.0
1.7.0 (Spawner)
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man II
Mega Man: The Wily Wars
Mega Man Powered Up
Development
Programmer(s): WreckingPrograms
Meka (Spawner)
{{{sprite}}}

The base Telly is the first version in the series, appearing in Guts Man's stage in Crash Man and Heat Man's stages in Mega Man 2. It also appears in the first and fourth wily stages.

This version simply approaches the player, dealing a small amount of damage when touched.

A Telly Spawner will spawn one Telly at a time every five seconds and will not spawn another until the first Telly is defeated or despawned.

A non-solid Telly Spawner was added in 1.7.0 as "Telly Spawner" while the solid version was renamed as "Telly Spawner (Solid)".


Fire Telly

Fire Telly
Official artwork of a Fire Telly from Mega Man 6
Information
Level Builder
Description: Flies across the screen, sometimes stopping to drop a fireball.
Category: Enemies
Builder space: 1x1
Layer: 6 - Close front
Builder options:
Game information
HP: 2
Damage: 3 (contact)
2 (fire)
Added in version: 1.0.0
Series information
Game of origin: Mega Man 6
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

The Fire Telly is an upgraded version of the standard Telly from Mega Man 6, now equipped with a fireball attack. It appeared in Flame Man's stage.

The Fire Telly is slightly more durable than regular a regular Telly. A Fire TElly will stick to the direction they are set to move and have no response of contact with terrain.

The Fire Telly when spawned in floats forward, spitting out a fireball downwards every 3 tiles or when above the player that falls vertically until finding terrain or oil. Terrain will make it generate a short flame, that will can melt ice-themed level objects and ignite Oil. If the falling flame is countered with the Proto Shield or the Shine, it will bounce slightly and fall again.

Their direction can be set in the level editor.


Big Telly

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Better images of Big Telly in Mega Man Maker
Big Telly
In-game sprite of the Mega Man 8 Big Telly in Mega Man Maker
Information
Level Builder
Description: Drops a stream of bombs on you, turning around after. Always ate its greens. (Mega Man 8)
I'll just put this over here with the rest…of the fire. (Mega Man & Bass, 1.8.0-1.8.3)
Drops a big bomb which causes a huge forest fire. Canada beware. (Mega Man & Bass, 1.8.4+)
Category: Enemies
Builder space: 2x3
Layer: 6 - Close front
Builder options: N/A
Game information
HP: 4
Damage: 5 (contact)
3 (bombs)
4 (surface fire, & Bass)
28 (fire sea, & Bass)
Added in version: 1.5.0 (Mega Man 8)
1.8.0 (Mega Man & Bass)
Series information
Game of origin: Mega Man 8
Development
Programmer(s): Entity1037 (Mega Man 8 enemy, originally coded for the Megamix Engine)
SnoruntPyro (Mega Man 8 enemy, ported from the Megamix Engine)
Luigi (Mega Man & Bass enemy)
Spriter(s): SE1985 (original shape for the redesigned sprite from Rockman 8 FC)[1]

MiniMacro (traced and redesigned SE1985's sprite, originally sprited for the Megamix Engine)[1]
Zedicon (polished for Mega Man Maker)[1]
BushBacon (new sprites for Mega Man & Bass enemy)

{{{sprite}}}

The Big Telly is a Telly variant that has two variations, one from Mega Man 8 and the other from Mega Man & Bass.

Mega Man 8

A Big Telly will fly in the player's direction horizontally for four tiles then drop down two tiles diagonally, dropping eight bombs in quick succession while flying for nine tiles horizontally before rising two tiles diagonally and stopping in place for roughly two seconds. During this time, if the player is on the side of the Big Telly that it was originally set to move in, the Big Telly will then continue moving horizontally in its set direction without stopping; otherwise, it will repeat its original pattern by travelling in the opposite direction.

If a Big Telly moves to the left, it rotates counterclockwise; if it moves to the right, it rotates clockwise.

Mega Man & Bass

Similar to a Teleporter, the start and end positions of a Big Telly can be set in the Level Builder (represented by the Big Telly itself and a big ball respectively).

A Big Telly will fly forward while bobbing up and down in a sinusoidal wave pattern until it reaches the vertical axis of its end position. A Big Telly that moves away from the player and whose path is not covered by the player's position may immediately spawn at its end position or may not spawn at all if scrolled onto screen.

After reaching its end position, a Big Telly will remaining stationary briefly then drop a large bomb that creates a wave of fire that slowly spans horizontally on whatever surface it lands on. In addition, a sea of fire will rise from the bottom of the screen, covering the width of the screen but only rising to the fifth bottommost tile on the active screen. This sea of fire lasts two seconds before retreating but will instantly kill the player should they touch it. The Big Telly then continues moving in a sinusoidal manner in its original direction without stopping.

Unlike lava or a Fire Wall, the sea of fire created by a Big Telly will only kill the player once they no longer have invincibility frames active: this is similar to how spikes and projectiles may kill the player. Each Big Telly creates its own sea of fire such that multiple seas of fire can be created at a time.


Electriri

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Electriri and its spawners in Mega Man Maker
Electriri
Information
Level Builder
Description: This Telly's electric aura seems to have fried its homing ability. (Electriri)
Fully solid block that spawns Electriris at a regular rate. (Electriri Spawner (Edge))
While this is on screen, Electriris will spawn regularly. (Electriri Spawner (Solid))
Category: Enemies
Builder space: 1x1 (Electriri, Electriri Spawner (Edge))
1x2 (Electriri Spawner (Solid))
Layer: 6 - Close front
Builder options:
Game information
HP: 1
Damage: 3
Added in version: 1.6.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Luigi
Spriter(s): Eleven
{{{sprite}}}

The Electriri is an electrified variant of the Telly enemy. The first appearance of this variant was in Mega Man 11.Along with the Electriri Spawner (Edge) and (Electriri Spawner (Solid), the Electriri has been in Mega Man Maker since version 1.6.0.

Electriri will slowly fly in a straight horizontal direction constantly emitting a small electric energy field around its immediate vicinity. Its electrical nature allows it to interact with electrical interactive level objects in Mega Man Maker.

An edge Electriri Spawner will only spawn one Electriri at a time while a solid Electriri Spawner will spawn up to three Electriri at a time.


Video Tutorials

MM2 Telly

Trivia

  • In Mega Man 2, the Telly could only move in one of four directions towards the player, leading to a zigzag-like motion. This has been changed in Mega Man Maker to allow smooth movement in all directions towards the player.

Gallery


Navigation

Enemies
Mega Man MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderSabotall
Mega Man 2 Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern Fish
Mega Man 3 PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Mega Man 4 Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Mega Man 5 Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Mega Man 6 ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Mega Man 7 TripropellanIcicle TeckTrio the WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattoriSwim Metall DXAstro Zombieg
Mega Man 8 Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellySuccubattonShururun
Mega Man 9 Petit DevilCaricarryBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakretsBunby CatcherOctoneCamouflametall
Mega Man 10 Cargou QKaona GeenoPointanSola OOshitsu OsarettsuNumetallMerserkerBari III (Head)Bari III (Body)Mecha PitchanSearchyReturning Machine Gun JoeNeo Heli MetallMolmoleDarspiderSuzak and FenixYonbain
Mega Man 11 Electro GuardElectririPipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamper
Mega Man & Bass Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Game Boy Cutting WheelHyoeyBiribareePiripareeDoncatchHell Metall DXFukuhornMetall SniperTampLa JabaFankurowShuhornChainsoarFeeber
Other Changes


Versions added

Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.51.0.9

Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakretsCaricarryPetit Devil
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Version 1.6
Major Features
Online Building
Bosses
Sheep ManPump ManBlast ManBounce Man
Enemies
Cargou QKaona GeenoPointanSola 0Oshitsu OsarettsuNumetallMerserkerBari IIIMecha PitchanSearchyElectro GuardElectririPipettoAnti-EddieAir StoneMash BurnerCrunch Don
Weapons
Thunder WoolCommando BombWater ShieldWheel CutterMirror BusterScrew CrusherBallade CrackerBounce BallPile DriverScramble Thunder
Level Objects
Horizontal Weapon BlockHorizontal Key DoorMoving CogSheep BlockMoving ElevatorChill BlockSpinning WheelChemical SolutionFire Wall
Major Patches
1.6.11.6.21.6.3

Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Laser TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Game of origin

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield AttackerSabotall
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off SwitchOn Switch BlockOn/Off Switch BlockOil Canister
Bosses
Cut ManIce ManBomb ManFire ManGuts ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic


Mega Man 6
Weapons
Mega BusterBlizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur FlashJet AdaptorPower Adaptor
Enemies
ColtonShield AttackerFire TellyAu AuBen KCannopellerTwin RoaderBrain BreakKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuHotchkiss'nMolierSubmarine FlierPropeller EyeSkull WalkerBrownSquidon
Level Objects
SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Bosses
Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Other Pages
TilesetsBackgroundsMusic


Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellySuccubattonShururun
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponpon DoorFloating SpikeFloating Bubble GeneratorFlipping Doors
Assets Listed Under Mega Man & Bass
Gori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydeckaIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro ManTengu Man
Other Pages
TilesetsBackgroundsMusic


Mega Man and Bass
Weapons
Mega BusterBass BusterIce WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardTreble Boost
Enemies
Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanMini Snowman SpawnerBig TellyElectric GeneratorMokumokumoHogaleHogale SpawnerAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Level Objects
Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell Ringer
Returning from Mega Man 8
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVShururunKamikamin ChestShupponpon DoorFloating Bubble Generator
Bosses
Cold ManBurner ManPirate Man
Other Pages
TilesetsBackgroundsMusic


Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderAcid BarrierRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamper
Returning Enemies
MetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast WireBlast CrateBlast Scrapped Car
Bosses
Blast ManBounce ManFuse Man
Other Pages
TilesetsBackgroundsMusic


Mega Man II
Weapons
Mega BusterAir ShooterLeaf ShieldClash BomberMetal BladeNeedle CannonTop SpinMagnet MissileHard Knuckle
Enemies
TellyCrazy CannonBattonRobbitFly BoyFan FiendPipiScwormAtomic ChickenHot DogNew ShotmanKomasaburoHari HarryCannonYambowMag FlyGiant SpringerTama
Bosses
Wood ManClash ManMetal ManTop ManMagnet ManHard Man
Other Pages
TilesetsBackgroundsMusic

References