Telly: Difference between revisions
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{{Incomplete|More info on each variant}} | |||
'''Tellys''' are a recurring enemy type in the ''Mega Man'' series. | '''Tellys''' are a recurring enemy type in the ''Mega Man'' series. | ||
==Variants== | ==Variants== | ||
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|game=''[[Mega Man 2]]'' | |game=''[[Mega Man 2]]'' | ||
|appears=''[[Mega Man II]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]'' | |appears=''[[Mega Man II]]''<br>''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]'' | ||
|hp=1 | |||
|space=1x1 | |||
|layer={{Layer|6}} | |||
|options=N/A | |||
|damage=2 (contact) | |damage=2 (contact) | ||
|version=[[1.0.0]] | |version=[[1.0.0]]<br>[[1.7.0]] (Spawner) | ||
|programmer=[[WreckingPrograms]]<br>[[Meka]] (Spawner) | |programmer=[[WreckingPrograms]]<br>[[Meka]] (Spawner) | ||
}} | }} | ||
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This version simply approaches the player, dealing a small amount of damage when touched. | This version simply approaches the player, dealing a small amount of damage when touched. | ||
A Telly Spawner will spawn one Telly at a time every five seconds and will not spawn another until the first Telly is defeated or despawned. | |||
A non-solid Telly Spawner was added in [[1.7.0]] as "Telly Spawner" while the solid version was renamed as "Telly Spawner (Solid)". | |||
{{clr}} | {{clr}} | ||
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|category=[[Enemies]] | |category=[[Enemies]] | ||
|game=''[[Mega Man 6]]'' | |game=''[[Mega Man 6]]'' | ||
|hp=2 | |||
|space=1x1 | |||
|layer={{Layer|6}} | |||
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]] | |||
|damage=3 (contact)<br>2 (fire) | |damage=3 (contact)<br>2 (fire) | ||
|version=[[1.0.0]] | |version=[[1.0.0]] | ||
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The '''Fire Telly''' is an upgraded version of the standard Telly from ''[[Mega Man 6]]'', now equipped with a fireball attack. It appeared in [[Flame Man]]'s stage. | The '''Fire Telly''' is an upgraded version of the standard Telly from ''[[Mega Man 6]]'', now equipped with a fireball attack. It appeared in [[Flame Man]]'s stage. | ||
The Fire Telly floats forward, spitting out a fireball downwards every 3 tiles or when above the player. | The Fire Telly is slightly more durable than regular a regular Telly. A Fire TElly will stick to the direction they are set to move and have no response of contact with [[tilesets|terrain]]. | ||
The Fire Telly when spawned in floats forward, spitting out a fireball downwards every 3 tiles or when above the player that falls vertically until finding terrain or oil. Terrain will make it generate a short flame, that will can melt ice-themed level objects and ignite [[Oil]]. If the falling flame is countered with the [[Proto Shield]] or the [[Shine]], it will bounce slightly and fall again. | |||
Their direction can be set in the level editor. | |||
{{clr}} | {{clr}} | ||
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|image=[[File:Telly1.png]] | |image=[[File:Telly1.png]] | ||
|space=2x3 | |space=2x3 | ||
|hp=4 | |||
|layer={{Layer|6}} | |layer={{Layer|6}} | ||
|options=N/A | |options=N/A | ||
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|version=[[1.5.0]] (''Mega Man 8'')<br>[[1.8.0]] (''Mega Man & Bass'') | |version=[[1.5.0]] (''Mega Man 8'')<br>[[1.8.0]] (''Mega Man & Bass'') | ||
|programmer=[[Entity1037]] (''Mega Man 8'' enemy, originally coded for the Megamix Engine)<br>SnoruntPyro (''Mega Man 8'' enemy, ported from the Megamix Engine)<br>[[Luigi]] (''Mega Man & Bass'' enemy) | |programmer=[[Entity1037]] (''Mega Man 8'' enemy, originally coded for the Megamix Engine)<br>SnoruntPyro (''Mega Man 8'' enemy, ported from the Megamix Engine)<br>[[Luigi]] (''Mega Man & Bass'' enemy) | ||
|spriter=SE1985 (original shape for the redesigned sprite from ''Rockman 8 FC'')<ref name=tweet>[https://x.com/WreckingProg/status/1142583614867218432 "It actually originates from the Megamix Engine! It was made by @MiniMacroSound, and I got a confirmation that he traced the outline from your version. Sorry about that, we will add you to the credits! Oh, and it was later polished up by @ZEDIC0N."] - WreckingPrograms (@WreckingProg) on Twitter</ref><br> | |spriter=SE1985 (original shape for the redesigned sprite from ''Rockman 8 FC'')<ref name=tweet>[https://x.com/WreckingProg/status/1142583614867218432 "It actually originates from the Megamix Engine! It was made by @MiniMacroSound, and I got a confirmation that he traced the outline from your version. Sorry about that, we will add you to the credits! Oh, and it was later polished up by @ZEDIC0N."] - [https://x.com/wreckingprog WreckingPrograms (@WreckingProg)] on Twitter</ref><br> | ||
MiniMacro (traced and redesigned SE1985's sprite, originally sprited for the Megamix Engine)<ref name=tweet/><br> | MiniMacro (traced and redesigned SE1985's sprite, originally sprited for the Megamix Engine)<ref name=tweet/><br> | ||
Zedicon (polished for ''Mega Man Maker'')<ref name=tweet/> | Zedicon (polished for ''Mega Man Maker'')<ref name=tweet/> | ||
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|category=[[Enemies]] | |category=[[Enemies]] | ||
|game=''[[Mega Man 11]]'' | |game=''[[Mega Man 11]]'' | ||
|hp=1 | |||
|space=1x1 | |||
|layer={{Layer|6}} | |||
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]] | |||
|damage=3 | |damage=3 | ||
|version=[[1.6.0]] | |version=[[1.6.0]] | ||
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== Navigation == | == Navigation == | ||
{{Enemies}}{{V1.0}} | {{Enemies}} | ||
===Versions added=== | |||
{{V1.0}} | |||
{{V1.5}} | {{V1.5}} | ||
{{V1.6}} | {{V1.6}} | ||
{{V1.8}} | {{V1.8}} | ||
===Game of origin=== | |||
{{MMPU}} | {{MMPU}} | ||
{{MM2}} | {{MM2}} | ||
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{{MMII}} | {{MMII}} | ||
[[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 6 Assets]] [[Category:Flying enemies]] | [[Category:Enemies]] [[Category:Mega Man 2 Assets]] [[Category:Mega Man 6 Assets]] [[Category:Flying enemies]] | ||
==References== |
Revision as of 04:52, 2 April 2025
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This article is missing important information to be considered complete. You can expand on it by adding content to this page. Reason: More info on each variant |
Tellys are a recurring enemy type in the Mega Man series.
Variants
Telly
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Official artwork of a Telly from Mega Man 2 | ||||||||||||||||||||||||||||||||||||||||
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The base Telly is the first version in the series, appearing in Guts Man's stage in Crash Man and Heat Man's stages in Mega Man 2. It also appears in the first and fourth wily stages.
This version simply approaches the player, dealing a small amount of damage when touched.
A Telly Spawner will spawn one Telly at a time every five seconds and will not spawn another until the first Telly is defeated or despawned.
A non-solid Telly Spawner was added in 1.7.0 as "Telly Spawner" while the solid version was renamed as "Telly Spawner (Solid)".
Fire Telly
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Official artwork of a Fire Telly from Mega Man 6 | ||||||||||||||||||||||||||||||||||||||
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The Fire Telly is an upgraded version of the standard Telly from Mega Man 6, now equipped with a fireball attack. It appeared in Flame Man's stage.
The Fire Telly is slightly more durable than regular a regular Telly. A Fire TElly will stick to the direction they are set to move and have no response of contact with terrain.
The Fire Telly when spawned in floats forward, spitting out a fireball downwards every 3 tiles or when above the player that falls vertically until finding terrain or oil. Terrain will make it generate a short flame, that will can melt ice-themed level objects and ignite Oil. If the falling flame is countered with the Proto Shield or the Shine, it will bounce slightly and fall again.
Their direction can be set in the level editor.
Big Telly
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This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Better images of Big Telly in Mega Man Maker |
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In-game sprite of the Mega Man 8 Big Telly in Mega Man Maker | ||||||||||||||||||||||||||||||||||||||||
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The Big Telly is a Telly variant that has two variations, one from Mega Man 8 and the other from Mega Man & Bass.
Mega Man 8
Big Telly will fly forward, dropping down after a bit to drop a few bombs.
Mega Man & Bass
Big Telly will fly forward in a sine wave motion, dropping a large bomb that creates a wave of fire on whatever surface it lands on. In addition, a sea of fire will rise from the bottom of the screen, instantly killing the player should they touch it.
Electriri
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This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Electriri and its spawners in Mega Man Maker |
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The Electriri is an electrified variant of the Telly enemy. The first appearance of this variant was in Mega Man 11. It has been in Mega Man Maker since version 1.6.0.
Electriri will slowly fly in a straight horizontal direction constantly emitting a small electric energy field around its immediate vicinity. Its electrical nature allows it to interact with electrical interactive Objects in Mega Man Maker.
Video Tutorials
Trivia
- In Mega Man 2, the Telly could only move in one of four directions towards the player, leading to a zigzag-like motion. This has been changed in Mega Man Maker to allow smooth movement in all directions towards the player.
Gallery
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A Big Telly in Mega Man 8
Enemies |
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Versions added
Version 1.0 |
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Version 1.5 |
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Version 1.6 |
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Version 1.8 |
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Game of origin
Mega Man Powered Up |
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Mega Man 2 |
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Mega Man 6 |
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Mega Man 8 |
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Mega Man and Bass |
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Mega Man 11 |
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Mega Man II |
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References
- ↑ Jump up to: 1.0 1.1 1.2 "It actually originates from the Megamix Engine! It was made by @MiniMacroSound, and I got a confirmation that he traced the outline from your version. Sorry about that, we will add you to the credits! Oh, and it was later polished up by @ZEDIC0N." - WreckingPrograms (@WreckingProg) on Twitter